
Ludum Dare #38compo
Inside the Blockhead
(If anybody knows why one's cover image wouldn't show up, please let me know! Clearly, mine doesn't appear to be!)
The Blockhead Hero isn't too bright. That's why he needs brain-cells like yourself to help him "control" his powers!
This game was more inspired by the theme than directly related to it but I'm OK with that! It was my first time finishing an entry without the use of proprietary game engine software, and I'm really happy about that! Hope you enjoy!
Windows Build : https://www.dropbox.com/s/cfe4w1uypssgale/Blockhead.zip?dl=0
Source : https://www.dropbox.com/s/4cbi5hun4ouogk9/LD38%20Source.zip?dl=0
The Blockhead Hero isn't too bright. That's why he needs brain-cells like yourself to help him "control" his powers!
This game was more inspired by the theme than directly related to it but I'm OK with that! It was my first time finishing an entry without the use of proprietary game engine software, and I'm really happy about that! Hope you enjoy!
Windows Build : https://www.dropbox.com/s/cfe4w1uypssgale/Blockhead.zip?dl=0
Source : https://www.dropbox.com/s/4cbi5hun4ouogk9/LD38%20Source.zip?dl=0
Tags: #experimental
Genres: puzzle
Comments17


Manax5 May 2017, 17:16
Good gameplay, kinda fun, little frustrating.
There's a bit of a bug with jumping, sometimes player "bounces" along floor, rather than really walking on it, so jump doesn't work. That was particularly frustrating.
I didn't get through the multi-colored spike area either, got frustrated with jump not working and gave up.
Don't feel like this is too related to theme.
But it plays pretty well, and you've got a decent game. The first several checkpoints progress well, difficulty-wise.
Good work.
There's a bit of a bug with jumping, sometimes player "bounces" along floor, rather than really walking on it, so jump doesn't work. That was particularly frustrating.
I didn't get through the multi-colored spike area either, got frustrated with jump not working and gave up.
Don't feel like this is too related to theme.
But it plays pretty well, and you've got a decent game. The first several checkpoints progress well, difficulty-wise.
Good work.

HolyBlackCat5 May 2017, 17:23
Nice job.
It lacks sounds and proper graphics, has some bugs, but feels pretty good for such a small game.
It lacks sounds and proper graphics, has some bugs, but feels pretty good for such a small game.

endlesspeak10 May 2017, 11:37
Quite an interesting plaything. Sadly I am a very bad player so I was not able to finish it :/. Also this concept could work better on mobile phones, try it out :)
DevOrc12 May 2017, 21:52
I love the concept! Considering this is your first game, you did a really great job. It was a lot of fun to play!

Jungle13 May 2017, 00:21
Very great concept! A mix of platformer and puzzle with UI controls, very original. I don't know if fits theme very well but this is a trully funny game, great entry for compo! Congratulations.

chispaLBC13 May 2017, 00:23
Nice work! It is not perfect but it is your first game. I liked the concept of the controls (but i'm so bad at it xD)
Sparrow13 May 2017, 17:02
Lovely game! I beat it! The last part is really hard if you don't take your time.
Mordokay13 May 2017, 17:58
Loved the concept and for some reason I love the graphics like this. very challenging and sometimes frustrating but when you lose you have only yourself to blame. Good Job!
Photon16 May 2017, 01:46
Thanks for all the love everyone!
To clarify, this is NOT my first game EVER; its simply the first game I've done "from scratch" for LD. ;)
To clarify, this is NOT my first game EVER; its simply the first game I've done "from scratch" for LD. ;)

sgstair18 May 2017, 09:41
I managed to beat it; really nice and original game. Level design was quite good, it does a good job of getting you familiar with the level by forcing you to make small logical leaps about how the system works - very good work with that. I encountered some issues with jumping on top of a colored tile block, but otherwise worked great.
I played this on stream at https://www.twitch.tv/videos/142659988 - time 0:27:20
I played this on stream at https://www.twitch.tv/videos/142659988 - time 0:27:20

Bernhard18 May 2017, 14:35
Finished it!
At first the control seemed weird but soon it all made sense. Nice!
At first the control seemed weird but soon it all made sense. Nice!
Campbell18 May 2017, 19:41
Nice job! I loved the controls. I, too, had some troubles with the jumping, but I was able to persevere and make it to the end.

Vivoubos18 May 2017, 20:37
Wow hard game!
That last part was not easy!!! Good job for the level design. It's was so confuse too play with only the mouse.
But the Theme? ^^
Aniway that was a good experience, the concept is amazing! I can see that it's one of your first game so keep it on! I loved it!
That last part was not easy!!! Good job for the level design. It's was so confuse too play with only the mouse.
But the Theme? ^^
Aniway that was a good experience, the concept is amazing! I can see that it's one of your first game so keep it on! I loved it!
Stoemason18 May 2017, 21:38
Well, there it is, the first platformer I've ever played that would actually be *easier* on a touchscreen. Really quite cool, but frustratingly hard. Though I'm bad at platformers in general anyway, so playing one with controls that are hard to use on purpose is quite the challenge.
SimplePotential18 May 2017, 21:59
I like it, though I did find it a bit difficult but maybe I just suck. As other pointed out, controls are interesting and it would probably be cool on a touchscreen.
Photon18 May 2017, 22:38
@Stoemason @SimplePotential
Oh yeah, it definitely crossed my mind during development that this would work better on a touchscreen. Ah well, hindsight and all that good stuff. :P
Oh yeah, it definitely crossed my mind during development that this would work better on a touchscreen. Ah well, hindsight and all that good stuff. :P
I couldn't beat it, unfortunately, because at the end there was a bit with a lot of spikes and toggle-able blocks, and it was HARD. But hard isn't a bad thing, and getting to each checkpoint was super satisfying.