Insula Umbrarum

by idid
Overall★★★★★★★★★★3.07
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.67
Theme★★★★★★★★★★2.53
Graphics★★★★★★★★★★3.00
Audio★★★★★★★★★★1.73
Humor★★★★★★★★★★2.67
Mood★★★★★★★★★★2.60
Insula Umbrarum is a game where you must use the tools available to you in order to progress through a sequence of small islands.
* Play it here: https://ididmakethat.github.io
* Source code: https://github.com/IDidMakeThat/insula-umbrarum
* Screenshots:

Comments11

Christian Koch1 May 2017, 11:52
This game is fun to play. The levels are short (the ones I played at least) and that keeps things interesting and new. The tools are interesting although the drill is a bit to loud and the audio of it keeps getting stuck while I interact with someone. Besides that I liked the experience.
Micah1 May 2017, 12:50
This was fun for a while. I like physics puzzlers, and the puzzles are neat.

Unfortunately, though, this seemed more like a proof of concept than a game. A few comments:

* The first level with the sniper was good. It was a little annoying getting killed by the sniper when just trying to get the controls down, but figuring out to drill away boxes and then push them great! I wish there were more puzzles having to do with the boxes.
* The drill is definitely too loud, I muted my sound to keep playing.
* The fire was cool, but there wasn't any real puzzle to it.
* The riddle is too ambiguous. It probably seems straightforward to you, but "Santa, Sky, Sea, Sunset" while I know it's hinting at the colors and ordering, that's about it. I got stuck there and while I know there was more game, I got too frustrated to try all the permutations.

Overall, I like the humor, and I think you have the start for a good game here. Thanks!
janekx21
janekx211 May 2017, 14:29
hm kinda hard in a legging Physiks based inviredment. why dont port it to pc, linux?
spacedoubt
spacedoubt1 May 2017, 21:02
Pretty interesting game. I like the vibe of it. Lots of potential. At some point I got stuck going up a ramp. I eventually made it up, but then I fell off and still couldn't get back up there, so I gave up. Cool game, though!
AlextheDev12 May 2017, 18:20
It lagged a little from the start like quite badly... other than that it ran quite smoothly
Chris Siebert
Chris Siebert13 May 2017, 15:05
Nicely done! the frame rate was fairly choppy though.
mikeware
mikeware20 May 2017, 04:05
I guess I'm missing Audio? Took a little while to figure out I had to click multiple times on things, but liked the world you were building. Got stuck figuring out where to go after making the ramp near the sniper.
chromableedstudios20 May 2017, 15:30
Interesting concept, sort-of a toads treasure tracker vibe to it. Sound effects got a bit grating after a while, but still nice to have to confirm the actions are doing something. Nice entry
TwinGhosts
TwinGhosts20 May 2017, 17:12
A nice game with a cool concept. I noticed that I did spent quite some time playing this game 😄.

I do think that I missed audio and some visual feedback, also the game was quite heavy on my laptop. The drawn graphics didn't really fit in with the other art, but I do get that time was limited and I freaking loved the 3d graphics!
Ben McEldowney20 May 2017, 18:42
I would have appreciated some more variety in the audio, the drill got pretty monotonous after a short period. I think this could work pretty well if you decided to continue development after the jam, could evolve into a nice little puzzler.
bebop31 Jul 2017, 16:05
nice game with cool graphics ;)
it's a bit annoying when the puzzle reset after dying :o

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