
Invasion
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A simple game about protecting your planet.
https://mmkalll.itch.io/invasion
Mouse - click to shoot and select things. The button can be held down to autofire.
My goals during development:
1) Learn JavaScript.
2) Learn how to present moving visuals in it without melting the computer.
3) ???
4) A game?
Turns out this kind of became a game.
This was my first Ludum Dare, and it was a blast! Coincidentally, this was also my first JavaScript game, but I'm happy that things were pretty much ready on schedule for a compo release. I'll be working on this a bit more Post-LD for sure; there were many lessons to be learnt, and many planned features which were out of scope. For one, I had a story planned out and the upgrade system was going to be much better. The UI definitely needs work as well.
- Made source code available at: https://github.com/mmKALLL/invasion-game
- Converted music into mp3 and cut off asset sources. This decreased download size by 80%.
- Fixed a bug in the collision detection; shooting now feels tigher and much more accurate.
- Fixed another bug in the collision detection; now shooting nearby enemies is a bit more forgiving.
- Fixed yet another bug related to the collision detection; sadly shooting faraway enemies is now easier than shooting ones up close. But perhaps that is a feature.
#### Thanks for checking my game out!
—mmKALLL
Play online at:
https://mmkalll.itch.io/invasion
Controls:
Mouse - click to shoot and select things. The button can be held down to autofire.
Developer comments:
My goals during development:
1) Learn JavaScript.
2) Learn how to present moving visuals in it without melting the computer.
3) ???
4) A game?
Turns out this kind of became a game.
This was my first Ludum Dare, and it was a blast! Coincidentally, this was also my first JavaScript game, but I'm happy that things were pretty much ready on schedule for a compo release. I'll be working on this a bit more Post-LD for sure; there were many lessons to be learnt, and many planned features which were out of scope. For one, I had a story planned out and the upgrade system was going to be much better. The UI definitely needs work as well.
Changes made after compo submission:
- Made source code available at: https://github.com/mmKALLL/invasion-game
- Converted music into mp3 and cut off asset sources. This decreased download size by 80%.
- Fixed a bug in the collision detection; shooting now feels tigher and much more accurate.
- Fixed another bug in the collision detection; now shooting nearby enemies is a bit more forgiving.
- Fixed yet another bug related to the collision detection; sadly shooting faraway enemies is now easier than shooting ones up close. But perhaps that is a feature.
#### Thanks for checking my game out!
—mmKALLL