A little green alien tries to get astronauts off his small world.
Get rid of Buck Rodgers by jumping high when he's on the opposite side of the world. If jump high enough, he'll be thrown off your world and get lost in space again.
A game well done. The first few tries I was happy if I succeeded to get to level 3 and in the end I was just running and jumping all the time. Must have been 9 or 10 astronauts at that time. Fun little game :). Would have been nice to have a level/astronaut number somewhere because I couldn't count them fast enough anymore. It was an invasion!
Took a while to figure out how to get past the first few dudes once they spawned on the opposite sides of the planet, but once i figured out how to jump over them (and not get shot lol) i made it to wave 8!
Could use some sound effects or ambience but other than that a neat little entry that could be build upon.
Nice little game :) You have an interesting idea here. With a little more work, you could turn it into something really addictive ;) It feels good so far though!
The alien idle animation is great. I don't know it is just on my computer but the camera jerked in a odd way when I jumped that seemed unnecessary. Fun concept for the mechanic.
A really neat concept! Though it was pretty painful to have to restart everytime I made a mistake... especially since astronauts shoot instantly and you die in one hit. Visually it also felt like the planet moving when you jump would've needed some more love. Nice job overall!
Ha, at first I wasn't sure what was going on but then I realized it's a "Small World" so I was actually pushing the planet around with my jumps.
Wish I had a more direct way to mess with the astronauts as they descended towards my planet.
It took me a little while to understand what was going on, but once I figured it out it was pretty fun. I think my problem might have been my screen size, since I wasn't really able to see what was happening on the bottom side of the planet. Anyway, this is a great idea, and I really like the art.
Maybe I suck but I had a hard time getting into it, it felt too hard too quickly. My options seemed limited once an astronaut landed nearby. I think I might have removed lasers – it's hard enough just to dodge the astronauts themselves. I like where you're going with this, though. The art is cute.
The only thing i didn't like was the clunky camera move when jumping and the instant landing of an astronaut when jumping on the same place. It felt strange, but i also don't know a better way to punish player for spamming the jump button.
Yeah, the dominant strategy seems to just run in one direction and jump all the time. Making the background spin with the player is a bit risky, since the player can get motion sickness from that easily. At least the controls were really tight. Also the game could use a tutorial in-game, just a small text box at the start would suffice. Some sound would be nice, too.
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Took a while to figure out how to get past the first few dudes once they spawned on the opposite sides of the planet, but once i figured out how to jump over them (and not get shot lol) i made it to wave 8!
Could use some sound effects or ambience but other than that a neat little entry that could be build upon.
It would need some music and sound effect to make it more engaging.
I really like the concept: I thought It was funny. I also really like the graphics! Good job!
Wish I had a more direct way to mess with the astronauts as they descended towards my planet.
I like the run animation.
The only thing i didn't like was the clunky camera move when jumping and the instant landing of an astronaut when jumping on the same place. It felt strange, but i also don't know a better way to punish player for spamming the jump button.
Some simple sound effects would be awesome, too.
I would like some sort of score or timer to see how well I've done to have a motivation to do better.
One thing I didn't like was that I couldn't see the other end of the globe at all times. Maybe it's my setup though.