LD38 - A small world

Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★2.53
Innovation★★★★★★★★★★2.70
Theme★★★★★★★★★★3.15
Graphics★★★★★★★★★★3.10
Audio★★★★★★★★★★2.89
Humor★★★★★★★★★★2.08
Mood★★★★★★★★★★2.90
This is my entry for LD38.

I had not that much time so I couldn't make use of the full 48 hours.
Nevertheless I wanted to finish my project in the spirit of ludum dare.
It might not be much of a game, because the theme didn't give me much inspiration. So I tried just to have a good time developing with Unity :)

- WebGL: http://www.wobbleboxx.com/ludumdare/38/Web/LD38/index.html
- MacOS: http://www.wobbleboxx.com/ludumdare/38/MacOS.zip
- Source: http://www.wobbleboxx.com/ludumdare/38/Source.zip


Timelapse

Comments15

Plumepox
Plumepox1 May 2017, 16:31
When I died I almost scream ahaha. I liked the idea but I wish the screen was smaller, because i'm SO BAD at this omg ! Nice work anyway !
Brandon Diaz
Brandon Diaz4 May 2017, 03:19
Simple to grasp, cute little game. I really like the graphics on your home screen as well as the in-game GUI.
eevee
eevee4 May 2017, 03:59
This gets really hard really fast, wow :) And I forgot what the powerups did almost immediately, so I kept not using them, which made my life a bit harder.

It's an interesting take on the theme; I think my main complaint is that there's no indication of how big the planet can grow, so I'm never sure how close to disaster I am. Or maybe that's deliberate?
MandaRad
MandaRad6 May 2017, 20:48
I really liked the light colours used in this game. I think it would have been a little nice if the cursor was a little spaceship, or something. It's a nice entry, good job (:
madmaw7 May 2017, 05:06
I have to admit, I skipped the instructions the first time I played and it was a very confusing experience. I managed to work out how to use the power ups, but it was tough to keep track of what they all did. Very pretty and zen experience
maartene
maartene7 May 2017, 17:13
Nice game that gets quite hectic very fast. Note that it is impossible to remember all power-ups just from the help screen. This game might work well as a mobile game. There you could gradually add power-ups (and have people buy them using IAP 🤑
La mecanique du plastique
La mecanique du plastique9 May 2017, 18:25
Your game is damn addictive ! I must say that I didn't expect that after reading your post presentation saying that this "might not be much a game" : )
Nice work ! It's simple and quite efficient.
What could be great if you'd have the opportunity to take it further is to make the upgrade with the keyboard rather than with a click, which is kind of harsh considering the difficulty of grabing the little spheres. Also you may have something to improve regarding the clarity of the objectives and failing reasons.
But overall it's already a good experience.
We just rated it !
Hamdan19 May 2017, 18:33
I love the graphics for the start screen! Was very confusing at first but i'll admit ... i may have skipped the instructions, then I got really into it.
jondalnas19 May 2017, 20:45
The music was nice and the little planet in the middle of the screen looked good.

I had some problems with the cursor, but it fixed it self after a while.
luthwyhn
luthwyhn19 May 2017, 22:19
Didn't notice the help button the first time I played and I was totally lost. Second time was a bit better, but I still did quite poorly. I feel like this game would be much more playable on a touch screen, perhaps, but it was crazy hectic for me and I could never manage to get past the 3rd level. Good job!
tylerraz19 May 2017, 23:24
I would've liked if the progress to earning power ups transferred between levels, I never got enough to use the heart.
candlesan19 May 2017, 23:38
Not totally sure what was happening. I was clicking and then I died.
terryg
terryg19 May 2017, 23:58
Level 1 needed to be a bit easier, and some instruction would have been nice. Great entry through

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