
#LD38/new World();
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Made by :
Ivan Garcia Filho (Game & Level design + Team Guidance & Assistance);
Elvis Leite (Programming);
Leonardo Borges (Composer & Sound Designer)
Available at :
https://elvismd.itch.io/ld38
Controls:
AWSD to move your character
right mouse buttom to aim mode
left mouse buttom to sword attack
leftmouse buttom while holding right mouse buttom will shoot player projectile
the bounds will warp you and projectiles DOUBLE SPATIAL AWARENESS
Objectives:
stay alive or defeat the boss ... most important thing .... ENJOY THE RAVE!!!! \O/
Tools Used:
Unity 5.6.0f3;
VisualStudio 2017;
Sourcetree;
Gitlab;
3rd Part Assets Used:
Mesh Maker : https://www.assetstore.unity3d.com/en/#!/content/11625?aid=1100lHMT
Sabre CSG : https://www.assetstore.unity3d.com/en/#!/content/47418?aid=1100lHMT
Pro Draw Call Optimizer : https://www.assetstore.unity3d.com/en/#!/content/54360?aid=1100lHMT
Unity's Standard Assets : https://www.assetstore.unity3d.com/en/#!/content/32351?aid=1100lHMT
Unity's Post Proccessing Stack : https://www.assetstore.unity3d.com/en/#!/content/83912?aid=1100lHMT
Sound Manager Pro : https://www.assetstore.unity3d.com/en/#!/content/9209?aid=1100lHMT
Robot Kyle : https://www.assetstore.unity3d.com/en/#!/content/4696?aid=1100lHMT
Usfxr : https://www.assetstore.unity3d.com/en/#!/content/18619?aid=1100lHMT
Unity's Volumetric Lightning : https://github.com/Unity-Technologies/VolumetricLighting
Keijiro's Skinner : https://github.com/keijiro/Skinner
Keijiro's KavantWig : https://github.com/keijiro/KvantWig
OCASM's SSMS : https://github.com/OCASM/SSMS
Ivan Garcia Filho (Game & Level design + Team Guidance & Assistance);
Elvis Leite (Programming);
Leonardo Borges (Composer & Sound Designer)
Available at :
https://elvismd.itch.io/ld38
Controls:
AWSD to move your character
right mouse buttom to aim mode
left mouse buttom to sword attack
leftmouse buttom while holding right mouse buttom will shoot player projectile
the bounds will warp you and projectiles DOUBLE SPATIAL AWARENESS
Objectives:
stay alive or defeat the boss ... most important thing .... ENJOY THE RAVE!!!! \O/
Tools Used:
Unity 5.6.0f3;
VisualStudio 2017;
Sourcetree;
Gitlab;
3rd Part Assets Used:
Mesh Maker : https://www.assetstore.unity3d.com/en/#!/content/11625?aid=1100lHMT
Sabre CSG : https://www.assetstore.unity3d.com/en/#!/content/47418?aid=1100lHMT
Pro Draw Call Optimizer : https://www.assetstore.unity3d.com/en/#!/content/54360?aid=1100lHMT
Unity's Standard Assets : https://www.assetstore.unity3d.com/en/#!/content/32351?aid=1100lHMT
Unity's Post Proccessing Stack : https://www.assetstore.unity3d.com/en/#!/content/83912?aid=1100lHMT
Sound Manager Pro : https://www.assetstore.unity3d.com/en/#!/content/9209?aid=1100lHMT
Robot Kyle : https://www.assetstore.unity3d.com/en/#!/content/4696?aid=1100lHMT
Usfxr : https://www.assetstore.unity3d.com/en/#!/content/18619?aid=1100lHMT
Unity's Volumetric Lightning : https://github.com/Unity-Technologies/VolumetricLighting
Keijiro's Skinner : https://github.com/keijiro/Skinner
Keijiro's KavantWig : https://github.com/keijiro/KvantWig
OCASM's SSMS : https://github.com/OCASM/SSMS