Ludum Dei

Ludum Dei

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Ludum Dei is a 72-hour game project made during Ludum Dare 38. As the God of this plane (or should i say sphere!), players sculpt their small world and provide for its denizens.

Form skinny rivulets, great lakes, massive seas, turgid grasslands, coniferous forests, deep-delved mines, and monstrous peaks. Guide your people to enlightenment or leave them in ignorance.

HOW TO PLAY:


Place resources to satisfy the needs of your civilization.

Resources may only be placed in the proper biome (for example, trees go in grasslands)

Biomes form my molding terrain and placing resources (for example, lower the land to create a valley; place water into a valley to create grasslands)

Listen to your people; they know what they need.

CONTROLS:


RightMouse to move Camera

Scroll to zoom in and out

RightMouse to Raise/Lower Terrain, Place Resources, and Select UI

CREDITS:


Jack Herd - Programmer

Zachary Danz - Programmer, Composer

David Hall - Designer, Writer

William Wong - Designer, Artist

Jackson Ekis - Programmer

LINKS:

ITCHIO: https://defaulttidus.itch.io/ludum-dei
SOURCE CODE: https://github.com/ferociouself/yourSmallWorld
Found a bug?
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