Started first thing Saturday morning, by writing and sketching down a few ideas.
Decided to pick one of the ideas based on a 2D platformer since it seemed easier to implement than the others.
Here's the gist of it: you're a box guy/gal trapped in a small world and you have to find a way to make yourself smaller so you can progress.
Unfortunately my lack of experience on making games started to show and I ended up wasting a lot of time chasing down small bugs and making the simple stuff work. I'm a bit gutted I wasn't able to finish it but I still learned something along the way!
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