Go forth and defeat Count Brapula, the Vampire King. By fetch questing!
Press buttons! use items! Prove that even Rad Boar can be cool!
*Info:*
I didn't have time to implement SFX or VFX this time because I'm launching a game in a week and I had to do press releases, PlayStation metadata etc. etc, so I lost maybe like 6 hours to nonsense. I was only expecting to do 1 day so I also started very half arsed, but I ended up falling in love with my game so I finished it over 3.
((For those of you who don't know, I make a Rude Bear game every Ludum Dare, there are currently 15 if you count this and Rudum Bare)).
*Team:*
Alex Rose - Code, Design, Characters, animation, all of the flat art etc.
Simon Wong - All art assets (characters, sheds, items etc.)
I think the art and music of this game are incredibly strong, I had a soft lock where the stick ended up stuck in the lava (I think it was lava?), but it definitely showed that there was a lot going on. I'm hoping to revisit this at the end of the jam to spend some time with it.
The graphics were awesome, really loved the visual style. The writing was funny, and the little mechanics and using things together wasn't too challenging but required brief thought. Loved the little plug at the end :D
Good job! Thanks for creating and sharing, will defo checkout your full game.
The graphics were awesome, really loved the visual style. The writing was funny, and the little mechanics and using things together wasn't too challenging but required brief thought. Loved the little plug at the end :D
Good job! Thanks for creating and sharing, will defo checkout your full game.
Funniest game I've played all LD. Controls are great, picking up and using stuff can be a bit off at times, but it works, short sweet to the point, definitely fun, will definitely have to check out Rude Bear Resurrection.
Everything was well done. Lots of great polish on the details like digging, text presentation and color grading. Music was superb. The story got some LoLs out of me, the difficulty wasn't high but the fun level was.
Very nice game, i liked the idea of figuring stuff out on my own it felt really challenging, except the end where i was confused and pummeled by baseballs
I want to buy Super Bad Roar now, I hear it's about Scarafins and you are a pig who shoots bats at a baseball demon. I don't know why but I really wanna buy this game.
It was really fun, I like all the different ambients that you put in the level, also de puzzles were not difficult but I enjoyed it, the art is interesting and the music remember me some 16bits games, good job!
ONE DAY YOU WILL WIN THE HUMOUR AWARD. ONE FKING DAY. Honestly out of the handful of games I've played and seen of this jam this has to be my favourite, the atmosphere is legit dude although the puzzles were sometimes too hard for my crappy brain.
(Yeah I know my game was too big, I wanted to see how much I could do, next jam I promise I'll reign it back in)
Comments18
I think the art and music of this game are incredibly strong, I had a soft lock where the stick ended up stuck in the lava (I think it was lava?), but it definitely showed that there was a lot going on. I'm hoping to revisit this at the end of the jam to spend some time with it.
The graphics were awesome, really loved the visual style. The writing was funny, and the little mechanics and using things together wasn't too challenging but required brief thought. Loved the little plug at the end :D
Good job! Thanks for creating and sharing, will defo checkout your full game.
The graphics were awesome, really loved the visual style. The writing was funny, and the little mechanics and using things together wasn't too challenging but required brief thought. Loved the little plug at the end :D
Good job! Thanks for creating and sharing, will defo checkout your full game.
Also plz buy my game: http://store.steampowered.com/app/288120/Dungeonmans/
(Yeah I know my game was too big, I wanted to see how much I could do, next jam I promise I'll reign it back in)