
Goo Game
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
A simple puzzle type game built on top of MonoGame :smiley:
Drag the goo to the sink using the mouse
Made in 72 hours by Leo Mahon (Programming) and Luke Dummot (Music & Sound + Level Design)
(- 1 working day technicaly ...next time I'm taking the day off and maybe the day after as well zzzzzzz :laughing:)
Windows Download: https://koreus737.itch.io/goo
Source Code: https://github.com/koreus7/GameMagic
Right click: Attract nearby goo
R: Restart Level
T: Return Goo to the start
CTRL: Show placement menu
Left Click + CTRL: Place Orb
M: Toggle mute music
You can scroll through the menu and Left click to place if you have any of those orbs available.
The post-jam version includes fixes to the planets to make goo orbit more smoothly and a dev console which lets you save your own levels. (~ to open console, gm.DevMode() gm.Save("levelname") gm.Load("levelname") keys Q - E && A - D to place stuff oh and g as well). F3 to view colliders if you fancy.
You need DirectX 9 and .Net 4.0 + to run it.
Drag the goo to the sink using the mouse
Made in 72 hours by Leo Mahon (Programming) and Luke Dummot (Music & Sound + Level Design)
(- 1 working day technicaly ...next time I'm taking the day off and maybe the day after as well zzzzzzz :laughing:)
Links
Windows Download: https://koreus737.itch.io/goo
Source Code: https://github.com/koreus7/GameMagic
Controls:
Right click: Attract nearby goo
R: Restart Level
T: Return Goo to the start
CTRL: Show placement menu
Left Click + CTRL: Place Orb
M: Toggle mute music
You can scroll through the menu and Left click to place if you have any of those orbs available.
The post-jam version includes fixes to the planets to make goo orbit more smoothly and a dev console which lets you save your own levels. (~ to open console, gm.DevMode() gm.Save("levelname") gm.Load("levelname") keys Q - E && A - D to place stuff oh and g as well). F3 to view colliders if you fancy.
You need DirectX 9 and .Net 4.0 + to run it.