Orbital Wobble

by scrawny
One man. One dream. 48 hours. Zero f\*\*ks given.

Orbital Wobble is a goddamn mess of a pseudo-mobile speedrunning game with unpolished physics, unimpressive power-ups, a way too literal interpretation of the words 'small world' (as you are a tiny planet racing through the universe), a terrible 10 second background music loop, and barely any actual content. Lower your expectations, ladies and gentleladies.

But, it is a first attempt, was made in 48 hours, and is somewhat functional, and for that I love it. Be gentle.

Links:
------------

Build \(Windows\)

Source code

UPDATE: Below's a build with a few glaring bugs fixed (Dash powerup was using the wrong bool and time powerup's time calculations were messed up), and level design tightened up a little (Level 01 powerup positioning changed slightly, and a few ramps positioned better). Note that it was made AFTER THE COMPO TIME WAS UP:

Build \(Windows\)

Source code

Tools:
------------
Unity 5.6, Blender, Ableton Live 9, Photoshop CS6

Comments3

jk5000
jk500024 Apr 2017, 06:10
This is NOT a bad game. The idea for the game is good. I would perhaps have liked a bit more to do, but that is okay. The music is in no way bad, and it fits the game well.
jk5000
jk50001 May 2017, 07:55
I have now also rated your game.

Other games by @scrawny

Found a bug?
Tell us on Discord