Petri World

Overall★★★★★★★★★★2.74
Fun★★★★★★★★★★2.17
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.70
Graphics★★★★★★★★★★3.04
Audio★★★★★★★★★★3.04
Humor★★★★★★★★★★1.91
Mood★★★★★★★★★★2.67


Petri World is a Petri dish simulation. There is no real rule or objective, just cultivate as many cells as you can!

Controls


Mouse Button: put food

Downloads


* Windows
* Mac
* Linux(.jar)
* Windows(with JRE)
* Mac(with JRE)
* Source Code

Comments20

TacomaBert1 May 2017, 20:51
Well, that was interesting... Can't say it was a whole lot of fun, but I found it very satisfying. I kept feeding the petri dish in hopes of multiplying certain colored cells. Would have been nice to have a counter for how many cells are in the dish, and maybe a timer to see if you can beat your last score. Would aid in a resolution to the "game." It has an interesting concept, and there is potential to introduce viruses. Maybe make it like a city simulator where you build up your culture, then destroy it with different viruses/conditions.

We would love for you to check out our Jam game, and let us know what you think!

https://ldjam.com/events/ludum-dare/38/super-natural-defense
Spinaljack
Spinaljack2 May 2017, 14:40
Interesting simulation. Maybe add more methods of interaction like introducing different organisms or antibiotics to see the different reactions.
Stending
Stending2 May 2017, 15:31
Really satisfying! I always loved simulated life forms, and this one feels really great to watch, really alive.

And the audio/mood was perfect! Catchy enough but not to much, perfect for a game like this!

Congratulations for this entry! =)
Dom Harris
Dom Harris2 May 2017, 15:39
Well done, plays really well with no obvious bugs, that's always a plus ;) nice and simple, quite relaxing. My only complaint would be that there's not a lot of interaction - like @spinaljack said!
somethinboutgames2 May 2017, 15:42
I like the dynamically rendering cells, gives it an "alive" look. Not much to do otherwise, but the music makes it an interesting idle game. Give a bunch of food, then listen to the music while doing something else.
pta2002
pta20022 May 2017, 17:52
I really like how it looks, but it felt a bit repetitive after a while. Maybe you could add some other ways to interact with the cells.
Scriptorum
Scriptorum2 May 2017, 18:31
I'd love to see where you take this. It's not really a game right now, but there is a certain fun in trying to see how man divisions you can cause simultaneously. :fireworks: Maybe different kinds of food, different dropper size (amount of food dropped), and different per-organism responses to the food (shrink, enlarge, stimulate division, combine, kill, repel).Then you could introduce goals, like adjusting the concentrations of each organism, or separating by color. Just some thoughts! :shrug:
EvoGenGames2 May 2017, 18:50
I really liked to watch them race for the food. :-)

I'm very curious on where you take this concept!
ToonTeamJ2 May 2017, 19:57
This simulation was really enjoyable. I liked how they all raced to the food and had to grow to a certain size before they could reproduce.
Willbl3pic
Willbl3pic2 May 2017, 20:29
Nice sim! I love seeing them all run to the food! It would be cool if instead of overlapping each other, they squeezed past one another.
blinry
blinry3 May 2017, 11:30
Interesting interpretation of the theme! :) The cell's outlines are rather well-done! I was also surprised that they can overlap, though.

I can see many ways to "gamify" this idea, if you want to keep working on this! :) Adding scores, adding objectives, or enemies! :)

Also, good job on the background music!
Bernhard
Bernhard6 May 2017, 07:52
I liked how the cells animated, nice effect that could lend itself well to other games.

Really too bad you couldn't finish the game how you'd wanted. I, too, have had some LD submissions in the past that just didn't get past the neat-concept-but-where's-the-gameplay phase.
Anna166 May 2017, 10:19
I cultivated a lot of cells) it was fun!) i like the music also.) It would be cool if the bacterias had some personalities))
jk5000
jk50006 May 2017, 19:27
The idea is okay, but I would really have liked this develop into a game.
MartensCedric
MartensCedric6 May 2017, 22:32
Interesting simulation, could had been fun if it would had been developped into a game, maybe adding some difficulty and objectives.
Spaceman
Spaceman7 May 2017, 22:26
This was pretty cool. I liked the cell splitting animation a lot. I think it would be more interesting if there was a bit more depth to the simulation and/or if it was developed into a game of some sort.
OfficialCodeNMore7 May 2017, 22:57
I've always wanted to see a petri-based game, as I've had the idea so many times, and it's nice to see one pulled off like this! I think some more work of course would make it nicer, but I liked the concept!
hijomo8 May 2017, 23:05
I enjoyed this. It has the addicting quality of a clicker game.
Richard Michael Smith
Richard Michael Smith9 May 2017, 09:44
Fantastic work with the particles and splines. This could definitely be developed into a playable puzzle game. I hope you take it further!
Bunnery9 May 2017, 09:46
I enjoyed playing that! Very relaxing - with the music - and I made up my own games. Tried to get them all going in different directions at once. Then when there were loads - tried to group the colours together. There's so much you can do with this - hope you develop it further.

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