Picnic Defense

by eldy
Picnic Defense Thumbnail.jpghttps://eldy.itch.io/picnic-defense

A tower defense made for Ludum Dare 38. The theme was "*A Small World*".

Sadly, we ran out of time to finish this. There's no tutorial in game, so here it is:

*Your goal is to defend the basket from insects. You can place turrets to attack them. The different turrets are:*

-*Toothpick: single target strong damage.*

-*Ketchup: area of effect damage.*

-*Honey: area of effect slow and weak damage.*

*You can upgrade each turret once.*

*You can also use the magnifying glass to burn the insects. Hold left mouse button down and target the insects.*

What's missing:

Implementation of some 3D models and textures, especially for the insects.
More natural paths and movements for the insects.
More feedback in the user interface.
A victory and defeat screen.
Actual gameplay balance, the game is utterly broken right now.

Made in 72 hours by:

Olivier Grech - Valentin Boulanger - Juliette Hanoun - Timothée Fermaux

Comments1

LittleDaimon
LittleDaimon4 May 2017, 22:02
Very nice idea with pathing ants randomly. Would be cool to implement some sort of scent-trail mechanics so ants would seek weakneses in your defence and avoid places they die alot!

Also I would make user feedback more of a priority so it is obvious what is happening even if some mechanics are broken.

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