
PIXEL DUEL
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
* Source: https://github.com/leereilly/PIXEL-DUEL
* Play: https://leereilly.itch.io/pixel-duel :white_large_square::dash: :black_large_square::dash:
This is a fight to the death for two pixels trapped in a `640x200` CGA world. The first pixel to shrink to zero pixels is the winner, or the first pixel to grow to 200 pixels is the loser.
Listen for clues. If you hear "up", you'll want to bounce off the top wall to shrink in size. Be careful though - every time you bang into the wrong wall, you'll grow.
Pixel 1 controls:
* `W` -- move forward (guess which way forward is)
* `A` -- rotate clockwise
* `D` -- rotate anti-clockwise
Pixel 2 controls:
* `↑` -- move forward (guess which way forward is)
* `←` -- rotate clockwise
* `→` -- rotate anti-clockwise
The game is open source on GitHub. Pull requests are welcome if you'd like to make it better. I mean, it can't really get any worse! ¯\\_(ツ)_/¯
Known bugs: - I forgot to hire a QA person
1. Takes a while to load (hello image optimization / audio compression)
2. Controls don't feel quite right.
3. New game fails to load on win condition - gets stuck in an ∞ loop.
4. Not obvious which wall to hit - needs a visual queue too.
5. Sometimes you somehow get our of the world bounds
* Play: https://leereilly.itch.io/pixel-duel :white_large_square::dash: :black_large_square::dash:
This is a fight to the death for two pixels trapped in a `640x200` CGA world. The first pixel to shrink to zero pixels is the winner, or the first pixel to grow to 200 pixels is the loser.
Listen for clues. If you hear "up", you'll want to bounce off the top wall to shrink in size. Be careful though - every time you bang into the wrong wall, you'll grow.
Pixel 1 controls:
* `W` -- move forward (guess which way forward is)
* `A` -- rotate clockwise
* `D` -- rotate anti-clockwise
Pixel 2 controls:
* `↑` -- move forward (guess which way forward is)
* `←` -- rotate clockwise
* `→` -- rotate anti-clockwise
The game is open source on GitHub. Pull requests are welcome if you'd like to make it better. I mean, it can't really get any worse! ¯\\_(ツ)_/¯
Known bugs: - I forgot to hire a QA person
1. Takes a while to load (hello image optimization / audio compression)
2. Controls don't feel quite right.
3. New game fails to load on win condition - gets stuck in an ∞ loop.
4. Not obvious which wall to hit - needs a visual queue too.
5. Sometimes you somehow get our of the world bounds