Planetary Defense

Planetary Defense

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.16
fun: 3.26
innovation: 2.68
theme: 3.53
graphics: 2.26
audio: 2.74
humor: 1.73
mood: 2.67

THE ZORGONS INVADE


You are *J'kl'ughva*, god of a small planet in the eastern region of the *Klup-Klup* galaxy. Your ancient enemy, *Cenedict Bumberbatch*, has sent an evil cloud of *Zorgons* to destroy your home. Engage in *Planetary Defense* and fight off the *Zorgons* with your *Zinglebum* towers! But beware, the supply is limited - you'll have to employ tactical repositioning to survive the onslaught. Godspeed!

GAMEPLAY


To move around the planet, hold down left click. Place a tower by clicking on the icon in the bottom left, and then clicking on the planet where you want it to be placed. Right-click on a tower to pick it back up. The number in the top-right is how many towers you have left to place down. This will increase as time goes on.

The planet can take three Zorgon hits before it is destroyed. The Zorgons will speed up and spawn more frequently as time goes on. Survive for as long as you can, and post your best time in the comments!

TOOLS USED

- Simple Fast Multimedia Library (SFML) in C++
- Visual Studio
- Emacs
- Paint.NET
- BFXR
- Ableton Live

Font is Inconsolata
Title card font is Bebas Neue

Until PoV gets links working, here's where you can find my game and source:
https://github.com/pixlark/LD38 (go to releases and download the zip for your system)
FYI: *I've had people not realize this, so I'm putting it next to the download link too - you can* pick up *the towers using* right-click. *The idea is to be constantly picking up and replacing towers to fend off the Zorgons.*

HALL OF ZINGLEBUMMERS

My current record is 66 seconds. If anyone can provide a screenshot of them beating that, I'll put you up here!

Misc
I'm new to SFML so don't take my code as some sort of guide on how to structure SFML games. Feel free to take it as a guide on how not to structure them though, I'm sure it will do great in that role.
Found a bug?
Tell us on Discord