Ludum Dare #38compo
Plonat Atek
Plonat Atek is a polar-coordinates Breakout clone that is played by viewing the Audio output on a Vectorscope/Oscilloscope.
It also features an audiovisual (8-beat :stuck_out_tongue:) soundtrack and sound effects!
Since what you see on the 'scope is the sound, the sound effects double as visual feedback/impact effects and the soundtrack has been hidden in the graphics.
Here's a video of what it looks and sounds like:
The project was built in PureData, a visual programming language for audio, or a digital modular synthesizer if you will.
It requires a few modules from `zexy`, an extension to vanilla PureData (I have created this in pd-extended).
I will also provide a .wav upload for those who cannot or don't want to run PureData but want to check if that sound-is-image thing is really true :wink:
...all on itch.io
It also features an audiovisual (8-beat :stuck_out_tongue:) soundtrack and sound effects!
Since what you see on the 'scope is the sound, the sound effects double as visual feedback/impact effects and the soundtrack has been hidden in the graphics.
Here's a video of what it looks and sounds like:
The project was built in PureData, a visual programming language for audio, or a digital modular synthesizer if you will.
It requires a few modules from `zexy`, an extension to vanilla PureData (I have created this in pd-extended).
I will also provide a .wav upload for those who cannot or don't want to run PureData but want to check if that sound-is-image thing is really true :wink:
Downloads, Source + Instructions
...all on itch.io
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Genres: action



Comments27
Sadly, the emulation don't looks so great as it shiver quite a lot, making it hard to see what is happening
But there the same problem with other osciloscope visualisation projects, so it's not really relevant to point this out: It looks great on a real one for sure.
Very original project, i really want to learn more about all of these sound programming stuff now :D
@juan: which emulator did you try? The one in then Windows package is quite bad, as I note in the Instructions on itch.io, but the one at https://dood.al/oscilloscope/ is really good, but requires a bit more set-up unless your sound card has 'stereo-mix' or you have a good audio setup already.
Or check local ads/craigslist for a used analgo osci :stuck_out_tongue:
I can't play it obviously, but it seems great nonetheless.
It must have been interesting 48 hours.
Well done.
@jelch that's super cool, most likely the second piece of hardware ever this has been played on! Waiting for @kl0z to claim the next :stuck_out_tongue:
@puppetmaster: the curve actually comes naturally with polar coordinates. I was actually thinking about amplifying the effect but the way I hastily implemented the hit-detection made it risky to change it late into the project.
@jon-tiburzi actually that's a funny story - first video game was made for oscilloscope, look it up. Yet nowadays, it's indeed an real innovation... again. Fun times :D