Heh, HD photorealistic pseudo 3D. Respect for the effort, but why?!?!?!?!?!
The game itself is simple and even fun after a while (so many hostile 🦆🦆🦆, why?!?!?!?!?!)
Even more respect for the 🦆🦆🦆, btw. The render is very cute, you don't happen to... looks at source Bloody 'ell, I just knew it wasn't a 3D render! This time I really should have believed the PR hype machine. (Don't take this the wrong way, but I made this just for fun!)
Haha. Pretty funny. I liked when my duck came back around the other side of the globe, that background did look photo realistic as well. Computers have come so far! I think our duck should have laser beams for eyes though, I wanted to fight back after a while.
Nice game - it took me a while to get the hang of how the physics worked, but I enjoyed it after that point!
Just one thing, though - repeatedly tapping the up arrow triggers the flapflapflap sound effect regardless of whether the sound effect's already playing. It'd be an improvement if it just kept going "flapflapflapflapflapflapflapflapflap" rather than "flapflflaflplflFLAFLPFFASJQKLHHHHHH".
Sounds like it might be a cool game, but couldn't play it due to my screen size. Couldn't even exit out of it. Other than that the graphics are pretty neat. The sound is funny, but it should be prioritized a little more. Good job!
I love when this kind of games become rapidly hard, it avoids boredome when retrying after death. All was fine (for me) once I set `#define INTENSITY_RATE .4`. Thanks for sharing the source.
Haha, awesome little game. Good work with the psuedo 3D ducks, locked really nice. It is a simple small game that works well but it could obviously need more polish. But awesome work anyways!
The audio was hilarious! :D Nice job, surprisingly addicting! I liked the small detail of the ducks going around the world. It made it feel like an actual sphere and not just a circle.
Comments16
The game itself is simple and even fun after a while (so many hostile 🦆🦆🦆, why?!?!?!?!?!)
Even more respect for the 🦆🦆🦆, btw. The render is very cute, you don't happen to... looks at source Bloody 'ell, I just knew it wasn't a 3D render! This time I really should have believed the PR hype machine.
(Don't take this the wrong way, but I made this just for fun!)
Great work!
Just one thing, though - repeatedly tapping the up arrow triggers the flapflapflap sound effect regardless of whether the sound effect's already playing. It'd be an improvement if it just kept going "flapflapflapflapflapflapflapflapflap" rather than "flapflflaflplflFLAFLPFFASJQKLHHHHHH".