2 gods are playing pong, but they are using small inhabited worlds as balls. Try to destroy the other god's world, and don't let either world past your paddle! Controls - UP and DOWN arrow keys or O and K to move paddle - A and D to rotate planet - W to use thruster - S to fire missiles
Nice entry! As I really suck with multitasking, this game is quite a challenge for me. I like the idea of the small worlds with different development stages. All the mechanics work quite solid and are fun to play! The rockets stay after the end of a round, which can lead to collisions with an old rocket. Your particle effects rule!
This is quite a unique twist on Pong. The idea of not only controlling the paddles but the balls too is pretty well done. It's a bit overwhelming at first, but once all the mechanics are realized it becomes pretty simple to play. Well done!
It took a few rounds for me to get truly into it, the missiles are seemingly rather "spray and pray" but I like the idea of adding extra mechanics to the Pong foundation where not only can you affect the speed and trajectory of your planet/ball but getting it past your opponent isn't the only way to win. I dare say you could have utilised WASD and the arrow keys for a more comfortable/uniform control setup. Where you have A and D to rotate the planet, W and S for Missiles and Fuel leaving the Up/Down arrow keys for paddle movement.
Interesting Pong combo! Hard to wrap your mind around dual control, but funny effects. Some way to add a bit more aim/control to the world would have been nice.
It is rather easy to get carried away by the planetary combat, forgetting that you also need to play pong! I really like the level of challenge involved in keeping tabs on two concurrent problems.
Good work adapting an old classic to the modern, *violent*, age! 🏓 🚀 💥
I found it fairly difficult because of the multitasking aspect of it and hitting anything with the rockets seems like it's pretty much just based on luck. Maybe make those faster or give them a little bit of homing?
Just wow, there is quite a lot going on in this game, it's difficult to keep up with it all. Took me some time to realize that the missiles were not something the paddle should avoid, they're for targeting planets. The AI is also somewhat scarily good at this. Really cool ideas here, I think some refinement on the controls would make it more playable, especially the buying upgrades part was pretty awkward.
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The rockets stay after the end of a round, which can lead to collisions with an old rocket. Your particle effects rule!
Cheers
It is a bit too complex for a party game though!
It is rather easy to get carried away by the planetary combat, forgetting that you also need to play pong! I really like the level of challenge involved in keeping tabs on two concurrent problems.
Good work adapting an old classic to the modern, *violent*, age! 🏓 🚀 💥
I found it fairly difficult because of the multitasking aspect of it and hitting anything with the rockets seems like it's pretty much just based on luck. Maybe make those faster or give them a little bit of homing?
I played this on stream at https://www.twitch.tv/videos/142659988 - Time 0:45:05