Looks like you are lost in a big nothing. Please keep your sanity.
It's my first Ludum Dare. I wanted to see if I could make a game from scratch with my own game engine. It's kinda weird and limited in term of gameplay, but I like it anyway !
Just as I was about to give up, I reached the end! It did take me a while to notice the inventory below, but once I did, I was trying out everything and was not disappointed. I wonder if I missed anything. Cool game.
This was truly unique and not something I ever expected to see! Awesome! simply AWESOME! I just have no other way to express my emotions I'm sorry. I wish there was some sound, like some calm background music and a sound every time you click something. But this was so unique and interesting i can't not give this game a 5/5. The hand drawn on paper graphics are really unique and cool idea, while the drawings aren't detailed or precise, it felt really cool and interesting that I loved it. Only complaint really is the lack of sounds but very awesome overall.
This is great! I love the paper images, especially at the end when they come apart. Great story & finish and clever use of the theme too -- it really is a small world!
Hahaha what a clever little game i enjoyed playing this and i was going in a loop until i noticed the inventory then i went on to complete the game. nice work and great take on a small world.
O god! Are you David Lynch? If not he would love this game! :D As I did! I wouldn't say it needs more polished graphics , sound, fancy buttons to be great, it is! I really enjoyed playing. This game has the quirk I was looking for, one of my favourites!
edit: forgot to say: yes the inventory could be more visible! ;)
This was one hell of a story. I love it, I love the hand-drawn pictures, I love this kind of humor. I only see one technical problem in this game. The <img> elements should have been preloaded instead of loaded on the fly.
@makiki99 You are absolutely right ! Sadly the issue comes out only when I uploaded the game on itch.io . Before it worked fine, but because all the pictures were already in local. Duh !
I'm currently working on the issue. I think preloading the img with the attribute "hidden" will be enough, but then I have to add a "loading" screen.
This was cool! I like how one 'playthrough' influenced the next in small ways (or it seemed to at least?) I tried a bunch of stuff and I don't think I found the right ending, but maybe I did? I don't know! I still feel very satisfied with playing this though.
The drawings were really funny, probably my favorite part of this game!
It was... Too funny 4 me... Can't handle the funniosity... Great game overall but there's not enough path, I tried to take multiple path but they alway lead me at the same place. That's it!
@burgee@studiocraftapps-developpement Thanks for your feedbacks ! There is only one clear end to the game, try to read the text when you get items, it give clues about when to use them.
Hey man! I love this game, it has a really creative spin on choice-based adventure games, and the dialog and hand-drawn art is very amusing. Good job :)
I really liked this. It was strange and funny and puzzle-y all at once. The art style really worked, as well. It took me a while to realize that I had an inventory, but I figured it out after getting stabbed for the first time. Overall this was a really cool concept wrapped in some really cool systems. Great work. I look forward to seeing more stuff with this engine.
Very much enjoyed the humour and the kind of.. dreamlike, nonsensical events that took place. Really unique.
I'd suggest maybe some sort of backing track to help set the mood a bit, not a deal breaker though. And perhaps a sound effect for when you get something in your inventory? I spotted the inventory but it seems it wasn't immediately identifiable by a few players.
Comments34
congrats!
i didn't use all the items. Does that mean is hasn't finished yet?
I left you a rating. Good luck!
Good job !
edit: forgot to say: yes the inventory could be more visible! ;)
Good job!
I'm currently working on the issue. I think preloading the img with the attribute "hidden" will be enough, but then I have to add a "loading" screen.
The drawings were really funny, probably my favorite part of this game!
Very much enjoyed the humour and the kind of.. dreamlike, nonsensical events that took place. Really unique.
I'd suggest maybe some sort of backing track to help set the mood a bit, not a deal breaker though. And perhaps a sound effect for when you get something in your inventory? I spotted the inventory but it seems it wasn't immediately identifiable by a few players.
Nice job on your first Dare! :D