
SHAKEDOWN
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
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A game about leveraging overheard information, focused around a small set of characters with a glitchy art style.
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V1.0.1 Sign executable, change icon, default to fullscreen and switch controls to arrow keys
V1.0.0 Initial release
Unfortunately no web release as the shaders won't compile for web :(
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This is my second finished Ludum Dare, following up on the cult classic (I wish), Joustinator!
Leading up to the event I was eagerly waiting an excuse to create something inspired by this article on realtime graphics dithering. The rest of the game was came from following down the rabbit hole.
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By popular request I have made a zip containing the soundtrack for the game.
Email - ds4314(at)ic.ac.uk
A game about leveraging overheard information, focused around a small set of characters with a glitchy art style.
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Windows Exe
Source (GameMaker Studio)
V1.0.1 Sign executable, change icon, default to fullscreen and switch controls to arrow keys
V1.0.0 Initial release
Unfortunately no web release as the shaders won't compile for web :(
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About Me
This is my second finished Ludum Dare, following up on the cult classic (I wish), Joustinator!
Leading up to the event I was eagerly waiting an excuse to create something inspired by this article on realtime graphics dithering. The rest of the game was came from following down the rabbit hole.
Follow me on Twitter! @SLCMB
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Soundtrack
By popular request I have made a zip containing the soundtrack for the game.
Email - ds4314(at)ic.ac.uk