Something Something

Something Something

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.56
fun: 2.11
innovation: 2.60
theme: 3.13
graphics: 3.04
audio: 1.67
humor: 1.98
mood: 2.37

Something Something

(a.k.a. "Sometimes stand-in names never get changed before the release")

Links

* Notice: Not really complete, resource harvesting / building / attacking don't work. But feel free to kick around the pathfinding / map editor / stuff that does exist.
* Full release (Windows Binaries + source): http://akkit.org/ld48/LD38_sgstair_Release.zip
* Source only (Compile with monogame): http://akkit.org/ld48/LD38_sgstair_Source.zip
* Source on GitHub
* Timelapse: https://www.youtube.com/watch?v=USZBEnRs1Xw
* Postmortem: https://ldjam.com/events/ludum-dare/38/something-something/something-postmortem-something-something
* Most of the process was streamed on twitch, if you're into that sort of thing: https://www.twitch.tv/sgstair/videos/all

Post-LD

I'll be continuing to develop this game. Current plan is to stream progress on Saturday afternoons (US Pacific time). Will update this section with new builds as I make progress.
* Post-Jam build #1, +3 hours, finished resource collection, building, attacking buildings. Stream VOD
* Following Saturday, implemented population limit, started but didn't finish an input refactoring.
* There's a bunch more work to do, I'll just keep working on it as I have time and hopefully put out a game in a month or two :)

Text!

This isn't quite a game yet, but it's getting really close to that point.
I like it a lot anyway, but I wish I had another day or so. Ah well.

The original idea for this game was to make something like Starcraft, with a really tiny world.
Some of the more interesting ideas in the space I haven't got around to exploring yet (multi-tile buildings, and taller maps that limit usable land)

This project was built with MonoGame - It should be portable to other platforms easily (though I haven't tried yet) via rebuild.

Controls are mouse only. Generally left drag = move, right drag = rotate camera
Game mode is pretty standard RTS controls, click on thing, right click on other thing to interact
If you save a map in the editor (with two "center" structures), the main menu will give you the option to play that.
Not much else to say, hope you find it interesting.

I had a lot of fun putting this together, and I'm definitely going to continue to develop it after LD - I'm pretty happy with the structure and it will be pretty easy to add more features to it - I just didn't get the heavy lifting in time to start adding all the crazy features I wanted.
Found a bug?
Tell us on Discord