Subpar Melee
About
A two-player arcade game played on a single keyboard.
_Subpar Melee_ is an homage to the classic Super Melee of Star Control 2, but not quite as good.
The game was developed using Unreal Engine on Linux.
I have written an epic blog post describing and reflecting on the experience of making this game.
Source Code
Full sources on GitHub
Releases
* Linux build
* Windows 64-bit build
* HTML5 Web Build
The HTML5 build is provided for convenience, but note that this is still really a “desktop” game, and it requires a keyboard. Playing on a mobile device is a Bad Idea (tm).
Assets and Licenses
This project was a final exam for myself, to see if I could put together a playable game in Unreal Engine within Ludum Dare's timeline. I did not have time to polish up the art or to create original audio. The visuals are a combination of mouse-drawn sprites and public domain images, the music is from the incomparable Kevin MacLeod, and the sound effects are public domain and from the Unreal Engine Starter Kit. I originally submitted the game in the Compo, but because I ended up using these third-party assets, I've switched over to the Jam.
Screenshots
Title Screen:

In Game Action:

Genres: action



Comments3
Good job !
I like that the cursor was hidden from me so it didn't block the game, but when I hit the down key on my keyboard it scrolls the game off the screen while playing in the web player, fullscreen seems to address the issue. I really like that game engines like Unreal are adding WebGL/Canvas web player support across the board!