The End and the Beginning

The End and the Beginning

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overall: 2.29
fun: 1.87
innovation: 1.68
theme: 2.03
graphics: 2.18
audio: 2.87
humor: 1.49
mood: 2.54
...

Those who knew

what was going on here

must make way for

those who know little.

And less than little.

And finally as little as nothing.

In the grass that has overgrown

causes and effects,

someone must be stretched out

blade of grass in his mouth

gazing at the clouds.

____Extrait of <The End and the Beginning > BY Wislawa Szymborska

Concept

We want to try to represent two spaces or "worlds" within the interaction of the video game;

The first one is the world of the "text"; If we get a text (like the fiction), the text can create a small world (space) in which the player can play, transform, or compose the words in the same time, to create some new texts, like the stream of consciousness.

The second one is about the world of the hero or protagonist himself in the video game. The tasks we make, the difficult levels that we can figure it out, this fictional world, which means nothings for us, but everything for the protagonist; The game world is belonged to the protagonist or the player? The interaction between the player's subjectivity and the avatar of the Text, which has a interesting force in it.

"Who's the author? " Asked by Michel Foucault.

“Who's the player?" Asking by us.

Members


Game Designer: YE Zitao;

Programmer: Kurisu L; art^9 ; Ahikz L;

Art: YE Zitao, Check Pi;

QA: Check Pi;

Tools:

Unity 5.6;
Bxfr;
Magicavoxel;

Ludum Dare 39...

Cooperation in distance;

##Link

https://yzitao.itch.io/the-end-and-the-begining
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