The Last Belt

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A transport management game in 48hrs by FrozenShadowDragon

All Builds are available at https://drive.google.com/open?id=0By9A2aYuf0-iVERQcWttMkRhYlk

Manage the survival of an asteroid belt of colonies. You run the last transport company operating in the belt. Use your ships & prioritise which asteroids to save and which to let die. Can you keep these small worlds alive for 5 years?

Ran out of time so heavily unbalanced and theres no tutorial, although all the core systems are in and working.

The core economy works as follows:
Each asteroid requires Food, Water & Oxygen. They can also optionally take Luxuries, which allow them to upgrade when the stocks are full.
Income is dependent on level of colonies, as well as sponsor opinion. Opinion increases for upgraded colonies, decreases for downgrades or colonies being abandoned.
Colonies also have an Import/Export system - Imported goods are converted over time to export (one process per colony). Water asteroids do not require an import.
Oxygen <- Water -> Food -> Minerals -> Components -> Luxuries

Tools:
- Unity 5.6
- Piskel
- Visual Studio 2017
- Notepad++
- Lots & lots of coffee

Random Names are from
- Ship Names: https://www.bto.org/about-birds/birdfacts/british-list
- Colony Sponsors: https://en.wikipedia.org/wiki/Category:19th-century_English_businesspeople
Found a bug?
Tell us on Discord