Tiniest Assassin 2

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.20
Innovation★★★★★★★★★★2.85
Theme★★★★★★★★★★3.20
Graphics★★★★★★★★★★2.80
Humor★★★★★★★★★★2.79
Mood★★★★★★★★★★2.17
Unity_2017-04-23_12-14-25.png
The Tiniest Assassin goes to jail.

Platform: Web

Link(web applet/source): https://biscuitdough.itch.io/tiniest-assassin-2

Twitter: https://twitter.com/TheMercerBox

Ludum Dare Compo game that's a sequel to a previous Ludum Dare compo game (http://ludumdare.com/compo/ludum-dare-33/?action=preview&uid=4177)

Yellow-ish items you can interact with.

No sound, due to jam. Also flap and advance dialog are the same button for extra con-fun-sion
Tools: Unity

Comments12

kasarun
kasarun1 May 2017, 11:28
I liked this game, it reminds me of qwop for the hard controls.
superpokeunicorn
superpokeunicorn4 May 2017, 00:21
This game has some interesting controls. They can be a bit finicky, but I think I got the hang of them. Being able to hang onto surfaces is cool in concept, but it mostly just resulted in me getting stuck to the sides of bars I was trying to fit through. I also got stuck to the ceiling and had to restart the game multiple times. The sort of adventure game style "bring item a to place b" stuff was pretty cool, and having a story with dialog in the game was a nice touch considering the time constraint. Overall, this is a pretty solid entry.
fueelin4 May 2017, 18:25
I also got stuck on a few places. Including the guys crotch, which was unintentional. Controls were tricky but it was fun to bounce around!
Mega Munch
Mega Munch4 May 2017, 18:34
Oh man, you should really work on the controls.

It makes the game unplayable :(

I like the graphics tho :)

Cheers,

Morco (Mega Munch team)
BloodJohn
BloodJohn4 May 2017, 18:41
Fly a fly in prison - a lot of fun. Controls is hard :(
nbilyk
nbilyk4 May 2017, 18:45
I like the idea of the Joust like flapping controls, but they need to be tightened up a lot.
neontropics
neontropics15 May 2017, 11:57
The controls are a bit too hard but it does feel very satisfying when you get a good glide right! With some fine tuning and music / sound effects this would be really great.
piscythe18 May 2017, 22:39
That was certainly interesting. The flying controls really caught me off guard, but they were fun once I got used to them. The physics still felt pretty strange though. Despite the dialogue and well-defined quests, I didn't really feel like I was getting solid feedback for my actions. Still, you certainly did a good job of showing the player character's abilities and perspective. Nice work!
La mecanique du plastique
La mecanique du plastique19 May 2017, 13:41
Maybe it's a little difficult to control this little fly. I did not manage to do a lot of thing but I think there's a good idea of gameplay. Bravo !
CabbageCrow
CabbageCrow19 May 2017, 15:00
Nice idea, but the controls are too sluggish and unresponsive. I couldn't play it for long, sorry.
pascalman19 May 2017, 15:46
Good idea, i agree with previous comment. And i droped under the floor. Good job!
jondalnas19 May 2017, 16:00
The controls were a little too hard. I ended up getting stuck on the ceiling, but I still enjoyed the game.

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