Tinytown

Tinytown

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 2.00
fun: 1.75
innovation: 2.50
theme: 3.50
graphics: 2.25
audio: 2.00
humor: 2.00
mood: 1.75
Tinytown!

You get two minutes to keep as many people alive as possible!

Feed them when they are hungry! = Select the steak then click the little people to feed them

Kill the monsters with the magnifying glass! = Select the glass then hover it over the monster until it dies!

It is much harder than it looks..

This game was made using Scratch for Ludum Dare 38, April 2017. The theme was "A Small World". Our game idea was to make a small colony of people living in a cardboard box who need to be protected and fed. Originally we had other items we wanted to include but we ran out of time to do that. Everything was made during the weekend by the team including all art, code and music.

Tinytown Team:
@kitijengames (CCPlymJenson on Scratch) - coding / @xogeist (Jake_Creeperson on Scratch) - music and gameplay graphics / @midnakit (C00LSKELETON95 on Scratch) - start and game over screens

Jam Site: hosted by Plymouth Game Devs, Real Ideas Org and City College game devs at Devonport Guildhall, Plymouth, UK.

Converted to .swf using the converter at http://junebeetle.github.io/converter/

Gameplay video: https://youtu.be/Ik3Ycp6fQ6U

Links: Published on itch.io - https://kitijengames.itch.io/tinytown
and Scratch - https://scratch.mit.edu/projects/156791838/

Source Code: All the code can be viewed (and remixed) on Scratch by looking inside the project.
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