I honestly love this game! It's really inspiring to see a game with almost no gameplay, that can tell an intriguing and funny story! The impression could be even better with some ambient sounds, footsteps etc. and personally I also missed an ability to jump... for no good reason, I just wanted to keep jumping back and forth :grinning:
Haha, what a great game! I loved the use of dialogue and the plot that unravelled by speaking to the people colonising the planet. I thought the main story was quite funny with the guy trying to flirt with the girl but failing miserably and the ending was amazing :D.
Only downfalls were grammar and audio. Some footsteps sounds would have been nice or some music that plays for each character could have added to the humour aspect.
Well done! Loved the cute little sprites. If I'd improve anything, I'd add a click-to-continue button to go through the dialogue faster, since different people read at different speeds.
The elements were simple, and yet you used them effectively to tell the story. The art was quite charming. Some additional sound-effects could have improved the mood even more.
In general, the writing was fun, even if it had a few errors. It was a fun surprise when the rocket suddenly spoke to me! A few more interactive objects could make room for some more funny text.
well yes i agree... its more like interactive story. But its no less game that for example... Dear esther :) (obviously dear esther is in different place but you know what i mean)
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Only downfalls were grammar and audio. Some footsteps sounds would have been nice or some music that plays for each character could have added to the humour aspect.
But overall, great game!
It's well done but my tips are include move animations for the player an pass the dialogues with a key.
Good job for doing this in 72h :)
1. animations for the player
2. a button to skip through dialog
3. some type of ambient music track
4. walking footsteps
The story was quite funny and I did enjoy the experience. So yeah Good job and congrats on submitting a game for the Jam!
The elements were simple, and yet you used them effectively to tell the story. The art was quite charming. Some additional sound-effects could have improved the mood even more.
In general, the writing was fun, even if it had a few errors. It was a fun surprise when the rocket suddenly spoke to me! A few more interactive objects could make room for some more funny text.
>A change in routine.
>Daisy production is up,
>but morale is down.
It's all about truth. And jokes are funny.
The game would definitely benefit from background music.
Well done!