
Tumblin' down
This game is from ldjam.com, which is currently unavailable.
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A strategy game on a small world that keeps getting smaller from team Beelzebox!
Trailer
Game released here:
https://shodanon.itch.io/tumblin-down
How to play (by popular demand):
The mission is to obliterate your opponent and thus appease the evil deity consuming your beloved homeworld. You build units and barracks with resources gathered from control points scattered around the map.
But remember, both the control points and your initial base position will disapper if you don't pay tribute to the Consumer of Worlds.
If you gather enough mana, the scales will tip and your side of the map will be destroyed more slowly. Neglect paying tribute and face the consequences of losing control points and barracks. It's best to force that fate unto your opponent.
Survival of the world requires sacrifices, in every sense of the world. You gather mana by sacrificing your units. Just order them to throw themselves off the nearest edge (just check the minimap if it's not an untraversable area.
Have fun!
TEAM:
Shodanon- art & models, programming, level design
Jacek- UI, game systems, design, programming
Jabsley- music, that awesome scream
![WDEgy8[1].jpg](///raw/c16/6/z/2433.jpg)
We'd like to thank the following people and institutions for sharing their work through Creative Commons:
Photographers:
Peretz Partensky,
Michael C. Rygel, TEXTURIFY.COM, US Geological Survey National Park Service
Audio producers:
Daniel Simion, Mike Koenig, Jojikiba, Graham Donnelly, freesfx.co.uk
freesound.org users:
Richard Humphries of Takoma Media, Lady Lubyanka, Juskiddink
music in trailer is Komm Süsser Tod from End of Evangelion OST/
details on itch.io page.
![GmNxls[1].jpg](///raw/c16/6/z/2435.jpg)
Trailer
Game released here:
https://shodanon.itch.io/tumblin-down
How to play (by popular demand):
The mission is to obliterate your opponent and thus appease the evil deity consuming your beloved homeworld. You build units and barracks with resources gathered from control points scattered around the map.
But remember, both the control points and your initial base position will disapper if you don't pay tribute to the Consumer of Worlds.
If you gather enough mana, the scales will tip and your side of the map will be destroyed more slowly. Neglect paying tribute and face the consequences of losing control points and barracks. It's best to force that fate unto your opponent.
Survival of the world requires sacrifices, in every sense of the world. You gather mana by sacrificing your units. Just order them to throw themselves off the nearest edge (just check the minimap if it's not an untraversable area.
Have fun!
TEAM:
Shodanon- art & models, programming, level design
Jacek- UI, game systems, design, programming
Jabsley- music, that awesome scream
![WDEgy8[1].jpg](///raw/c16/6/z/2433.jpg)
We'd like to thank the following people and institutions for sharing their work through Creative Commons:
Photographers:
Peretz Partensky,
Michael C. Rygel, TEXTURIFY.COM, US Geological Survey National Park Service
Audio producers:
Daniel Simion, Mike Koenig, Jojikiba, Graham Donnelly, freesfx.co.uk
freesound.org users:
Richard Humphries of Takoma Media, Lady Lubyanka, Juskiddink
music in trailer is Komm Süsser Tod from End of Evangelion OST/
details on itch.io page.
![GmNxls[1].jpg](///raw/c16/6/z/2435.jpg)