
W.R.L.D. (World Reconnaissance eLite Defense)
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
```
* ATTENTION! *
The person with the highest score at the end of the
rating period gets a beautiful trophy!
(Or the equivalent on the new site)
Please leave a comment with your username and the
name on the highscore table if they don't match.
```
It is the year 2060. Your world has faced all manner of threats. Climate change, plagues, and meteor strikes have left it desperate.
Now, another threat looms.
*ALIENS*.
They have placed your world in a giant metal cube, as *ALIENS* do.
The *ALIENS* may outnumber you ∞/1, but you feel confident in your ability to fend them off!
Destroy *ALIENS* by shooting them.
You have a limited amount of health, which is always draining. *You must act quickly to avoid death!* This health regenerates between rounds.
You can ram the *ALIENS*, which hurts you but hurts the *ALIENS* more. This isn't always the right choice but it can be effective.
Pick up green satellites to regain some health.
Destroy all *ALIENS* to go to the next round. Your health refills between each round.
Highscores are kept globally, so try to get to the top of the board!
#### Satellites
Satellites give you extra health. Pick them up when you are running low.
#### Orbital Cannons
Orbiters slowly rotate around the planet, launching streams of bullets at the player. They have a medium amount of health
#### Carriers
Carriers launch volleys of missiles at the player. They have a large amount of health.
#### Missiles
Missiles follow the player, and deal a small amount of damage on hit. They are launched by carriers and take one hit to destroy.
#### Orbiters
Orbiters rotate around the player, draining health. They also block the players shots. The light below the player turns red when under the effect of an orbiter.
#### Flyers
Flyers are harmless, and orbit around the planet. They don't need to be destroyed to proceed in the level.
#### Debris
Debris are the asteroids around the level. They deal a small amount of damage when they hit the player.
#### Turning
Use ``` A ``` and ``` D ``` or ``` ⬅️ ``` and ``` ➡️ ``` to turn.
#### Throttle
Control the throttle with ``` W ```, ``` ⬆️ ```, or ``` X ```
#### Laser
Fire your laser with ``` SPACE ```, or ``` Z ```
##### Credits
All resources original except:
The font Silkscreen, from Jason Kottke.
The font 3Dventure, from Aaron D. Chand.
* ATTENTION! *
The person with the highest score at the end of the
rating period gets a beautiful trophy!
(Or the equivalent on the new site)
Please leave a comment with your username and the
name on the highscore table if they don't match.
```
Download Here!
There has been an update, fixing some issues with high score uploading, and changing the words "your highscore" to "[username]'s highscore."View Full Scoreboard
Press F or f11 for fullscreen!
If you experience issues with buttons not working, switch from arrow keys and z to wasd and space, or vice versa!
It is the year 2060. Your world has faced all manner of threats. Climate change, plagues, and meteor strikes have left it desperate.
Now, another threat looms.
*ALIENS*.
They have placed your world in a giant metal cube, as *ALIENS* do.
The *ALIENS* may outnumber you ∞/1, but you feel confident in your ability to fend them off!
Instructions
Destroy *ALIENS* by shooting them.
You have a limited amount of health, which is always draining. *You must act quickly to avoid death!* This health regenerates between rounds.
You can ram the *ALIENS*, which hurts you but hurts the *ALIENS* more. This isn't always the right choice but it can be effective.
Pick up green satellites to regain some health.
Destroy all *ALIENS* to go to the next round. Your health refills between each round.
Highscores are kept globally, so try to get to the top of the board!
*ALIENS*
#### Satellites
Satellites give you extra health. Pick them up when you are running low.
#### Orbital Cannons
Orbiters slowly rotate around the planet, launching streams of bullets at the player. They have a medium amount of health
#### Carriers
Carriers launch volleys of missiles at the player. They have a large amount of health.
#### Missiles
Missiles follow the player, and deal a small amount of damage on hit. They are launched by carriers and take one hit to destroy.
#### Orbiters
Orbiters rotate around the player, draining health. They also block the players shots. The light below the player turns red when under the effect of an orbiter.
#### Flyers
Flyers are harmless, and orbit around the planet. They don't need to be destroyed to proceed in the level.
#### Debris
Debris are the asteroids around the level. They deal a small amount of damage when they hit the player.
Controls
#### Turning
Use ``` A ``` and ``` D ``` or ``` ⬅️ ``` and ``` ➡️ ``` to turn.
#### Throttle
Control the throttle with ``` W ```, ``` ⬆️ ```, or ``` X ```
#### Laser
Fire your laser with ``` SPACE ```, or ``` Z ```
##### Credits
All resources original except:
The font Silkscreen, from Jason Kottke.
The font 3Dventure, from Aaron D. Chand.