World Requires

World Requires

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.03
fun: 3.03
innovation: 3.22
theme: 2.53
graphics: 2.75
audio: 1.42
humor: 1.58
mood: 2.41
Simple puzzle that's a mix of simcity and tetris.
The goal is to get all of the pieces to fit on the board. The caveat is that you must make sure the demands are kept within reasonable ranges or it's game over.
Use the mouse for all controls, simply drag and drop the pieces were you want to place them. They will jump back to the box on the right if placed incorrectly.
You can recycle a piece (changing its space and demand-type) by dragging it over and releasing it on the box that shows the current demands. Note: this is most likely a required action, the pieces are not build to the board initially.
Oh, and when you lose (or win) you will have to close and reopen the game to restart. Not enough time to implement a reset, sorry.

Windows download (+sources)
Made in c++, built on win10(64bit). Uses 32bit libraries so it _should_ work on win7/8/10 32- 64-bits. No guarantees. This is my first complete program in c++ after all.
Found a bug?
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