WRAP

co-authored: @init-py
Overall★★★★★★★★★★3.86
Fun★★★★★★★★★★3.82
Innovation★★★★★★★★★★2.90
Theme★★★★★★★★★★3.46
Graphics★★★★★★★★★★3.83
Mood★★★★★★★★★★3.67
![Screenshot from 2017-04-24 22-11-30.png](https://coolandgood.github.io/game/export/html5/bin/index.html)

Play it online! :tada:


WRAP is a little puzzle game where the edges of the level wrap. It's open source, too.

How to control the thing

- arrow keys

- `m` to mute music :musical_note:

People who made the thing

- alex wrote most of the code since he's the only one who knows what he's doing
- josh gave us an idea and made all the art and concepts for it
- init wrote a bunch of terrible code and also made art
- liam fixed all the bugs in init's terrible code
- quat made a level and gave some quality-of-life feedback
- everybody made levels <3
- eq did nothing but still wanted credit
- we ~~stole~~ got the music from an awesome guy called 505

Play the thing

If you didn't notice above, the game can be played using the magic of HTML5. Play it!

A picture of the thing

Screenshot from 2017-04-23 10-25-57.png
This was the first Ludum Dare any of us did. Hopefully it worked out!

Comments22

quat24 Apr 2017, 22:34
Best game ever
keckles24 Apr 2017, 22:39
great game kinda short (but that&#039;s expected from a game jam) especially good job on the music i&#039;ll probably give you a pretty good rating when the judging opens
Turncoda
Turncoda24 Apr 2017, 23:03
neat-looking design. i&#039;ll check it out when judging comes around
🎤								lightblub
🎤 lightblubauthor24 Apr 2017, 23:11
@keckles we&#039;re working on more levels! ...just wait :sparkles:

on the music, ~~we stole it from~~ it was made by 505, not us - so don&#039;t rate the game based on that, sorry :P
__init__.py
__init__.py24 Apr 2017, 23:16
haha. right now we&#039;re just mass-producing levels and fixing bugs. also, @lightblub go to bed
Frodewin
Frodewin25 Apr 2017, 19:46
Nice game, I played it through all levels to the end!
TheMonsterFromTheDeep
TheMonsterFromTheDeep1 May 2017, 04:05
Very nicely done. Game plays well; as a puzzle game would probably be enhanced with a few extra puzzle mechanics. Graphics are mostly pretty good - except for the bright red background color, which is a bit hard to look at.
d3zmodos1 May 2017, 07:17
I really enjoyed it, the wrapping mechanic was interestingly introduced/used. I liked the clean and simple art style and while I didn&#039;t notice it as a problem for me personally, I agree with @themonsterfromthedeep that it&#039;d probably be worth at least investigating a less intrusive background colour.

The only thing I didn&#039;t ever figure out is what the difference between the purple/yellow platforms is...
drestuff
drestuff1 May 2017, 11:02
A fun game with a rewarding wrapping mechanic. The minimalist art style works well, although it needs some colour adjustments. Music got repetitive and grating very quickly but all in all it was a neat experience!
__init__.py
__init__.py1 May 2017, 20:15
@d3zmodos There is no difference between the purple and yellow platforms. I agree it is a bit confusing and I&#039;m not sure why we went with that.
sgstair
sgstair4 May 2017, 06:29
Some very clever puzzles with the wrapping mechanic - Though movement was a bit difficult (especially that early puzzle with the falling floors and jumping into a one-high gap). As has been said, great music/sound - and remarkably polished entry, very nice.
Turncoda
Turncoda6 May 2017, 08:52
Cool! That was a fun little game. My favorite level was The End, just because I had that moment of "Wait a minute... I can just do this!" and I felt smart beating it using the wrap-around mechanic.

I think I would have enjoyed the game more if there were hard, obvious ways to beat the level, but subtle, slightly-easier ways to beat the level that only thoughtful players would come up with. As it was, most levels were just a linear path with no choices to make, so I pretty much turned off my brain while playing the game (which isn&#039;t necessarily a bad thing).

Very nicely polished, cohesive experience!
ghust1995
ghust199517 May 2017, 17:19
So good =). An advice for life is to make your spike hitboxes a bit smaller than the actual spike, making it less frustrating to collide with them (see all super hard platformers and you&#039;ll get what I am saying, their death things are almost always super fair). Great job!
Odefus
Odefus18 May 2017, 08:17
Nice game that felt very complete. Only qualm I had with it was the size or rather the shape of the hitboxes on the spikes. They felt rectangular and at times I got hit even though I felt I should not have.
Nergle18 May 2017, 18:15
Nice game, great use of really minimal art to create a really poppy, interesting look.
mwcz
mwcz18 May 2017, 21:10
Very, very nice! Great job, especially as a first LD entry. I love the tiny levels, simple but attractive gfx, and the high polish. As for feedback, I found one spike that didn&#039;t kill me, but that was actually pretty cool. Only one thing bugged me, and that was that dying and winning a level had the same sound effect and particle burst. A more cheery tune for completing a level would be nice. A couple of times I wasn&#039;t sure if I&#039;d died or won! Overall, extremely good and solid, great fit for the theme, high marks all around!
Clemzd18 May 2017, 21:29
The atmosphere is good and I really liked the music. It&#039;s a great idea to make the particles go away from the main area. I think the game is a little too hard but may be it&#039;s me :sweat_smile:. Especially when the "ball" falling to infinity, I think it&#039;s quite impossible to know when to start. Well done for your first ludumdare!
Daisy18 May 2017, 21:38
This was a lovely little game, it feels very complete yet open to poking in more mechanics. It&#039;s really nice that all of you had a hand at making levels.

I love the minimalist style/feel of it, but like others have said it gets a little hard to look at. Perhaps a toggle or variety of colour schemes would work? I do like this tiny play area within a sea of colour though.

Also I feel that the effect for hitting the goal should be different/more congratulatory, since it&#039;s the same as when you land on a spike. It feels a little negative even though that&#039;s the aim, though that could be down to the sound effect more than anything.

Really enjoyed playing this through to the end! Lovely, simple, well-realised concept. Great job on your first LD :D
Riker Greenslade18 May 2017, 21:51
Nice puzzle platformer. Simple mechanics, but they have the possibility of good depth. Nice job on your first jam game.
Photon18 May 2017, 21:53
Cool little platformer, even if it is a bit short. Nice job!

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