
WRLD
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
For my first Ludum Dare I took the idea and went for a small sidescroller world that loops when you reach each end.
The original goal was to make a game in which the player needs to survive off of a very limited number of resources and become self-sufficient. I didn't have time to implement farming or fishing, I learned a LOT about time management throughout this and managing the scope of a game (a sandbox game isn't the best choice for a 48 hour time frame :laughing:)
Right now the gameplay is very limited, it is basically just a low gravity walking-tree-chopping-animal-mascaraing simulator.
* Visual Studio
* MagicaVoxel
* Audacity
* PhotoShop
The original goal was to make a game in which the player needs to survive off of a very limited number of resources and become self-sufficient. I didn't have time to implement farming or fishing, I learned a LOT about time management throughout this and managing the scope of a game (a sandbox game isn't the best choice for a 48 hour time frame :laughing:)
Right now the gameplay is very limited, it is basically just a low gravity walking-tree-chopping-animal-mascaraing simulator.
Check it out on Itch.io!
Tools used
* Unity* Visual Studio
* MagicaVoxel
* Audacity
* PhotoShop