For my first Ludum Dare I took the idea and went for a small sidescroller world that loops when you reach each end. The original goal was to make a game in which the player needs to survive off of a very limited number of resources and become self-sufficient. I didn't have time to implement farming or fishing, I learned a LOT about time management throughout this and managing the scope of a game (a sandbox game isn't the best choice for a 48 hour time frame :laughing:)
Right now the gameplay is very limited, it is basically just a low gravity walking-tree-chopping-animal-mascaraing simulator.
Interesting mix of Minecraft and Terraria :) I like the voxel art and muted color scheme. However, the jumping felt a little weird (maybe tune your physics a little differently). I kind of kept slowly floating in the air.
I think if you take a little more time with this big project, you could turn it into something fun. Keep it up! :thumbsup:
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I think if you take a little more time with this big project, you could turn it into something fun. Keep it up! :thumbsup: