
Yourselves
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Yourselves is a puzzle platformer in which your past actions and selves will hinder or further your goals. You control different color-coded characters, who have to reach their matching colored portals. Navigate from platform to platform with precise jumps or by using previous selves as stepping stones. The more goals you reach, the more selves you’ll meet and if you fail, you are doomed to repeat the past. You can only rely on yourself by exploiting yourself.
Links:
• Download(Windows): https://goo.gl/A1LzYK
• Video: https://www.youtube.com/watch?v=Khu6sw7hQMc&t=7s
Key features:
• Be a perfectionist:
One misstep will send you back into the past; be quick, be precise or repeat yourself.
• Strength in numbers:
Sooner or later you’ll need more and more help from yourself, so make sure you know where you are going and where were you going.
• Seemingly easy, yet demanding:
Not only you have to time your jumps and stick your landings, you also have to track your previous endeavours.
• Smooth aesthetics:
A simple art style and light design to please the eye and help you perceive your surroundings more easily.
Design - Zoltan Elias
Code - David Keri
Art - Adam Homoki
Links:
• Download(Windows): https://goo.gl/A1LzYK
• Video: https://www.youtube.com/watch?v=Khu6sw7hQMc&t=7s
Key features:
• Be a perfectionist:
One misstep will send you back into the past; be quick, be precise or repeat yourself.
• Strength in numbers:
Sooner or later you’ll need more and more help from yourself, so make sure you know where you are going and where were you going.
• Seemingly easy, yet demanding:
Not only you have to time your jumps and stick your landings, you also have to track your previous endeavours.
• Smooth aesthetics:
A simple art style and light design to please the eye and help you perceive your surroundings more easily.
Design - Zoltan Elias
Code - David Keri
Art - Adam Homoki