
Azrellian Asteroid Field
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This time around I went with an endless avoider/runner style game. There is a small story line within the game and I also tried to not only include the theme of Running out of Power but I also included a few others for good measure! :smile:
UPDATE
I've just been informed that there is a missing lose condition. I'm asking Mike on a ruling if I can fix it and resubmit.
UPDATE2
I've been given permission to fix the issue. the new upload will have the words _bugfix on them.
NOTE
There are three small issues that you may find.
1. My sound manager is setup to allow 8 sounds to play at once. If you happen to get 2 powerups one right after another the sounds will blend together and may be hard to hear.
2. When you run out of power there is a 1 to 1.5 second delay before you get the game over screen
3. It seems I forgot to set the distance to 0 if you restart the game with out closing it first. I honestly can't believe I never checked for this.
Documented Keys in the Game
- Move with L/R Arrow Keys, A/D Keys or Gamepad. You can only move left or right.
Undocumented Keys in the Game
- Esc key will exit the game.
- M will mute/unmute the music.
Builds
- Windows: x64 build
- WebGL
- Mac OS: I compiled with the Universal option. I do not own a mac so this build is untested. If you are not able to run it you may need to give the file(s) the correct permissions. I only know this from the last time I put up a Mac OS version :smile:
- Linux: x64 build
Screenshots
UPDATE
I've just been informed that there is a missing lose condition. I'm asking Mike on a ruling if I can fix it and resubmit.
UPDATE2
I've been given permission to fix the issue. the new upload will have the words _bugfix on them.
NOTE
There are three small issues that you may find.
1. My sound manager is setup to allow 8 sounds to play at once. If you happen to get 2 powerups one right after another the sounds will blend together and may be hard to hear.
2. When you run out of power there is a 1 to 1.5 second delay before you get the game over screen
3. It seems I forgot to set the distance to 0 if you restart the game with out closing it first. I honestly can't believe I never checked for this.
Documented Keys in the Game
- Move with L/R Arrow Keys, A/D Keys or Gamepad. You can only move left or right.
Undocumented Keys in the Game
- Esc key will exit the game.
- M will mute/unmute the music.
Builds
- Windows: x64 build
- WebGL
- Mac OS: I compiled with the Universal option. I do not own a mac so this build is untested. If you are not able to run it you may need to give the file(s) the correct permissions. I only know this from the last time I put up a Mac OS version :smile:
- Linux: x64 build
Screenshots