Cellephant

Cellephant

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 4.08
fun: 3.96
innovation: 3.48
theme: 4.00
graphics: 3.46
audio: 3.67
humor: 2.72
mood: 3.36
UPDATE: results are in, wow I can't believe Cellephant placed 22nd overall for the compo, I'm really happy. I'm continuing to improve the game, am just starting a devlog on tigsource, feel free to follow if you like the game! https://forums.tigsource.com/index.php?topic=62222

https://itch.io/embed-upload/548700?color=333333

Cellephant is a game about a robot elephant, who has to collect batteries (aka cells) in order to power him to reach the exit. Your current battery charge is shown at the bottom, and that's how many steps you need to take to reach the next battery (fail to reach a battery = die, reach a battery too soon also = you die, because your charging circuit can't handle it or something...). It's a path finding puzzle.

I hope embedding will work at some point, if not just click the itch.io link. I recommend hitting the fullscreen button, otherwise it looks kinda titchy.

I've added a second link, to play it on the lexaloffle bbs, because that one supports playing on phones/tablets with onscreen controls. Be careful not to press both buttons at once accidentally as that quits to the title screen.

Move with arrow keys

X (or V) to start game/restart level/continue

Z + X to quit to title screen

Made in Pico-8, which I just bought last week and is a lot of fun (made a nice change from trying to force Unity to do 2D). I managed to keep the scope nice and small, and was actually able to finish basically what I wanted to do within the 48 hours. Never mind niceties like animation, eh? :) This is my second real attempt at Ludum Dare, the last time my game was unfinished due to too much time failing to fix a bug - that almost happened again this time but I eventually scrapped and rewrote an enormous chunk of code which got me back on the road. Good times, now I sleep.
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