Charge!

Overall★★★★★★★★★★4.25
Fun★★★★★★★★★★4.15
Innovation★★★★★★★★★★3.22
Theme★★★★★★★★★★3.77
Graphics★★★★★★★★★★4.49
Humor★★★★★★★★★★2.68
Mood★★★★★★★★★★3.65
I'm back! This time with a little Pico-8 game! First Pico-8 thing I've actually 'finished' too!



As you awake from stasis, you find your ship's autopilot has landed you on a derelict station. No human lifesigns for lightyears, but an automated message was picked up that states there is a stargate several light-years away to take you to the last bastion of human civilisation - Utopia!

But your ship is low on power and you're hungry and everything's really horrible. Can you scavenge enough supplies to reach the stargate before you die/run out of power/starve? Probably not! But good luck anyway!

It's a basic Roguelike where you have to scavenge derelict stations for supplies and avoid alien creatures. At any time you can enter your ship and take off to the next set of destinations, but this costs power, which must be salvaged from the stations. More distant stations tend to offer bigger rewards, but more risk and more power cost to reach.

Controls:
- Arrows: Move char, select destination
- Z: Interact (pickup thing, enter ship, confirm destination)
- X: Cancel (close destination screen)

Hints:
- Blobs and Hackwings will ignore you so long as you stay out their way
- Solar Farms have a tonne of power to loot.
- Find upgrades for your equipment quickly! Military Bases always have Weapons or Armor, but also have short range turret defences on site.
- If you use health kits at full health, you'll increase your max health!
- Don't starve! Habitats often have frequent food, otherwise you'll have to hunt monsters!
- Weapons in order of power are: Fists, Crowbar, PBlade, Pistol, Rifle
- Armor in order of strength are: Suit, Lt. Armor, Med. Armor and Hv. Armor. There's supposedly some rare experimental suit that supposedly regenerates health too!
- Oh and don't pick up equipment that's a downgrade because it'll immediately destroy your current equipment because I was too lazy to implement dropping :p
- No music! Didn't have time!

Happy trails!

- DragonXVI

Comments34

GhostRunners25
GhostRunners2531 Jul 2017, 11:50
Nice Game, i love the graphics and gameplay on this game.
Goloso Games
Goloso Games31 Jul 2017, 11:53
5 stars in Graphics, I really like your art style. Game is a great rogue-like, do plan to add weapons or other power-ups ?
hippy-dave31 Jul 2017, 17:48
Love it, fun and looks great!
MaxtheCat
MaxtheCat1 Aug 2017, 02:15
One of the best games I've found so far! Love the replayability, though I didn't quite know about the hunger thing, so when it started to say that I was starving I started freaking out! Anyway, love the graphics and the gameplay, you did a great job!
caranha
caranha1 Aug 2017, 02:35
Beautiful game, you really took PICO8 to its limits there :-) I loved the windows, really nice touch there.

I loved the sound effects, and the different monsters.

At one point, though, I found one part of a station opening into space and I could... just walk through it. Bug?
PBG
PBG1 Aug 2017, 03:41
Wow, excellent! I haven't beaten it yet, so i can't yet comment on the difficulty, but this is really fun! My only comment is common to pico8 games with extremely detailed sprite work - i sometimes have trouble differentiating walls from floors and other details - everything is so shaded it is hard to tell. The game is gorgeous though. Bravo! Probably the single most polished entry i've played yet.
Pedrowzee
Pedrowzee1 Aug 2017, 18:49
Sometimes a room didn't have walls and I could wander out into space. Besides that, it was pretty cool. Really gives you a feeling of exploration.
FelixMcFelix
FelixMcFelix2 Aug 2017, 16:41
Fun little roguelike, I'm enjoying the vision mechanics (reminds me of the old BYOND games). It's pretty funny watching the monsters accidentally kill one another, free food is always nice. :stuck_out_tongue:

There's a surprising amount of complexity and variation in this, and I'm surprised that I'm liking it despite my usual dislike of rouguelikes. The graphics are great, I'm surprised you could do all this on the PICO-8 in just 48 hours!

There are some oddities (like the map occasionally letting you wander out into space), and it's entirely possible to get enough energy that you can skip the last few levels (I did, since the Zydd were kicking my ass!). It's an excellent entry though, great work!
GanbareGamesKyle
GanbareGamesKyle2 Aug 2017, 21:40
I'm surprised. A lot of these Ludum Dare games are a chore to play, but this game is legitimately enjoyable. I might even keep playing it later! Also the pixel art is glorious.
LukeZaz
LukeZaz3 Aug 2017, 07:13
Fun adventure, but unfortunately died because I downgraded to a crowbar by accident (thought it was an upgraded crowbar or something) and got caught by an enemy I could no longer damage as a result. This issue aside, however, the game itself shines nicely.
ElGregos
ElGregos3 Aug 2017, 08:01
Roguelikes are not my type so I won't comment on this of course, except that I nonetheless enjoyed the game for a while. The work you put on this is obvious, tremendous job you've done for 48 hrs! Feels quite polished. Maybe the background sprites could have been a bit simpler for legibility. Nice details too, like moving stars in background, or the avatar jumping between tiles instead of just moving tile by tile.
Rombus
Rombus4 Aug 2017, 02:21
Wooow this game looks amazing, congrats man!
Estebe4 Aug 2017, 18:24
I love this game!

I haven't had that during this Ludum Dare yet.
This rogue-like is very engaging and, more importantly, has an identity of its own.

Graphics are very good. My only gripe with them is that the "dirty door tiles" are not very clear. You easily walk past them, mistaking it for ooze, or debris. But perhaps that was your intention huh.

Sounds are good and music would've been a nice extra, but I consider the game engaging without it.

Is there a way to attack diagonally? The enemies can, but I'm not sure the player can.
Perhaps one could hold z or x and pres two arrows to do this.

Now if you'll excuse me, I have a game to finish.
Brandon Diaz
Brandon Diaz4 Aug 2017, 18:48
This is one of my favorite games so far. The graphics are great, overall vibe is solid. Really love the vision/los.
LeReveur
LeReveur4 Aug 2017, 20:02
Usually I'm not in rogue-like, but this one is very addicting ! I like the art and the story ! However, I think I've found a generation bug, at some point I found myself into deep space… Or is it a giant room with transparent walls ? :D
eptwalabha
eptwalabha4 Aug 2017, 21:25
Glade to give you your 20th rating, you really deserved it with this game.

Nice work :)
MianaGames
MianaGames4 Aug 2017, 23:50
I love your art. Great, great game. Congrats.
Steve Johnson
Steve Johnson9 Aug 2017, 03:05
Utterly incredible. I also made a roguelike, but I'm much more impressed with yours! :-)

Sound design, art, gameplay, polish, it's all there. Excellent job.
Steve Johnson
Steve Johnson9 Aug 2017, 03:05
(I had to guess that your ldjam.com username was the same as your lexaloffle username to find this page btw! Might want to link it from the PICO-8 page.)
g1234510 Aug 2017, 08:44
I don't know how you've managed this in 48 hours but it looks and plays brilliantly...

No I haven't finished it yet, and I find it's very hard to get armor/weapon, but I might come back later to play this after the LD ends.

One of the best LD39 games I've played so far, thanks.
bombjack
bombjack11 Aug 2017, 20:11
very fun game. good job
askania_m11 Aug 2017, 21:10
Your graphics is an art! I love these sounds and everything, small resolution, 8bits. Idea is fine too, thank you for this game :)
AdroitConceptions11 Aug 2017, 21:30
very interesting game.

graphics/sprites could use some stronger differentiation so that it would be easier to tell what you are looking at.
Jimbly
Jimbly11 Aug 2017, 22:02
That was pretty great! Loved the style, especially the visibility and splatters of blob guts. I played twice, both times ran into a Gizoid which I apparently could only hit for 0 damage, and apparently he could move diagonal and I could not, so he destroyed me with no escape :(.
Massimog
Massimog11 Aug 2017, 23:26
Great game, very engaging with stellar artstyle and amazing terrain-generation for a game jam game. There are a few bugs, like a room that leads to empty space. In terms of feedback, A map would have been nice, and I don't know if this is intended or not but you shouldn't be able to accidentally downgrade your equipment.
ChelDav
ChelDav12 Aug 2017, 04:51
Amazing work especially for such a short time frame. Love the graphics, I enjoyed the simplicity of the controls. I got super hyped up when I killed my first antagonist, but I might have liked a bit more instruction since I really didn't understand what to do with the equipment or what all I was looking at. Over all a delightful game!
Scrixx12 Aug 2017, 06:31
This was awesome! Great job. The art and music complimented the game play. The whole project felt cohesive and nothing was really out of place.
PNghasemi12 Aug 2017, 10:34
Nice job. You did well.
Every thing looked great while playing. And it's really good that the game has its own level-editor.

I also found a bug. when I traveled to the 3rd map, the map ended in a place and I was in the space. The enemies were in the space too. I guess the game didn't generate a part of it. but it was not a big deal. It's still a good game.
MarkWolf
MarkWolf12 Aug 2017, 17:05
I am really impressed by the game. The low-resolution graphics hide a very polished game: animation, gameplay, UI, candy-eye, donjon generation, feedbacks... Everything is made with taste and focus on details. Fun and well made. I want a 16-bit version of it;-)
-FL-12 Aug 2017, 17:32
I can't believe that you made a good roguelike in 48 hours! The game was challenging, but a little too easy after I understand the basics. The graphics are very nice, with effective animations, but some became a little unrecognizable, named as Gizoid.

"Oh and don’t pick up equipment that’s a downgrade because it’ll immediately destroy your current equipment because I was too lazy to implement dropping :p", this kills me after almost 30 minutes of play... Just a block for weaker equipments will be enough!

Awesome entry for compo and one of bests of this Ludum Dare!

And I guess that I found a bug:

EDIT: Oh! Now I realized that more players found out this glitch.
Kerdelos
Kerdelos13 Aug 2017, 20:18
Truly amazing to see what you managed to build in 48h ! I really have nothing much to say except congratulations, you deserver it !
DDRKirbyISQ
DDRKirbyISQ14 Aug 2017, 00:55
So awesome! I loved this!

Some minor complaints:
- Downgrading weapons/armor blahblahblah yeah you didn't have time to implement it
- The map screen only shows 3 different destinations but you can pick between 4?
- If you don't have enough power to get to any of the destinations you're...screwed. Maybe that's ok by design though.

Really though, this was great fun, inspires me to do something in pico-8 too! Well done :)
Pandanym
Pandanym15 Aug 2017, 14:04
Absolutely incredible, and made with PICO-8 ! I am blown away by your game

Other games by @dragonxvi

Found a bug?
Tell us on Discord