You need to hijack a train. Watch for constant acceleration. A red light will indicate when the energy is running out. Click on one barrel to fully charge the train engine.
Control: WASD + mouse. Play in full screen mode! :steam_locomotive: :rotating_light: :rotating_light:
Tools used:
Unity 3d (standart assets) Visual studio Vegas Pro (music) Cinema 4d (model) Freesound.org (music sample)
This game is pretty well done! Impressive give the time constraints! My only complaint is that, for me anyway, the mouse should be inverted - or at least have the option.
I didn't found what to do. I didn't saw any barel to click on. I trying several key and the mouse buttons to click on the creen button on the console and nothing happened.
Pretty fun concept, I think the hitbox to grab barrels could be a bit bigger, cause when you're going fast, you need to be vey lucky to pick up barrels. Otherwise I liked it :D
Yes, I agree with other feedback: the idea is cool, I like to turn around to burn logs. I replayed your game 3 times - it means that it's really addictive. But it is so hard and so SAD that I can't catch logs at the high speed :cry: Maybe it will be cool to add rechargeable grenade, that can gather all logs in the area. And it will recharge as fast as your speed :)
Very hard to pick up the fuel when going so fast :P Guess that's the challenge xD I think it would be better if the ramping up was slower because you reached ludicrous speeds very fast
Pretty fun actually. Would have liked some indicator to show me how long there was left. I.e. a sign every 5km or just a progress bar. Towards the end it's impossible to pick up more fuel though, and you just have to hope you have enough to get to the end. Something else than the default skybox would also be great. But overall, neat game.
@linver, @ohmaigawd, @akerspoket, @kubenexion my game was intended that way that in the end you can only hope you have enough fuel to finish:)) it did not turn out to be very obvious i guess...
@luckyfeathers Great idea with a sign! I also thought about it, but as with skybox something went wrong :)
It's a nice little game. It has kind of a design problem, which is that you really need to pick up lots of fuel tanks right at the beginning and hoard them until the end, because it becomes almost impossible to grab them half-way through. Maybe have a different method for grabbing the fuel?
The graphics are quite functional, though a nice skybox and less fog would make it look much better.
Took me one try to figure out how to play, but this is, in effect, a really interesting puzzle game! I got a little confused at the start because I thought the fuel was smaller and sitting on the dashboard, not realizing it got teleported into the back. I managed to work my way up to 160 speed, at which point even click-spamming near the towers I couldn't pick up more barrels, and was eventually overtaken. Well done!
@ Baby-dinosaur Maybe a small story at the beginning of the game will help solve this problem? :) You needed a bit of speed to get rid of the chase! ;)
It was quite confusing at first, but after that I found the game pretty fun, maybe some tutorial could help the player, besides that the game seems to be very well made, the 3d graphics are so cool, I liked the mood of the game, great job !
Enjoyed it, it was however confusing on startup and hard to figure out what you wanted to do. Making the fuel look more like fuel could help with this. Overall though I really enjoyed it, good job!
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@jason-lothamer Thanks for your feed back. I find it easier this way.
@selftitled I’m glad you liked it. Yeah, it would be interesting to play it in VR :grinning:
But it is so hard and so SAD that I can't catch logs at the high speed :cry:
Maybe it will be cool to add rechargeable grenade, that can gather all logs in the area. And it will recharge as fast as your speed :)
@luckyfeathers Great idea with a sign! I also thought about it, but as with skybox something went wrong :)
The graphics are quite functional, though a nice skybox and less fog would make it look much better.
It was fun :)
:)
@gooy :grinning:
@ Baby-dinosaur Maybe a small story at the beginning of the game will help solve this problem? :) You needed a bit of speed to get rid of the chase! ;)
@doorless Thanks!
@sumgamstudio Really? Leave a link if you will make this game!
@hadrien Thanks, Hadrien! I also really liked your game!