Green circlebots need blue energy, but they can't feed themselves. Give them directions to coordinate them into a loop of infinite sharing. Don't let them starve!
Help them fight boredom by making their movements as interesting as possible. More complex sequences are worth more! But they're also harder to make, and might take more retries to get right. What's important to you - effective efficiency or obnoxious overachievement?
Play it on twitch.io. Instructions provided there.
Updates: - Fixed a bug preventing you from winning if you'd already lost a level once
Made perfect sense to me! Although my submission was also about programming bots =). Nice, clever, and simple. Having some kind of score or reason to actually go for "more complicated is better" would be good, like a "this level can be done in 16 moves", although that's probably true of all of the levels. Maybe scoring based on how many unique squares each bot covered would be good =). I'll admit I only made a complicated solution for one level, and it mostly required repeating (but shifting) the same 16 instructions for every bot, so it wasn't very interesting.
Ahh yes, trying to get them to infinite loop. It's tricky and hurt my brain!~ I could not get past level 3. I think I eventually got the game to break too because it stopped playing out the moves I was putting in. No errors in the console log though. :frowning:
Great way to use the theme! The game is fun to play and has a lot of potential. The third level is excelente and it got me hooked. The instructions are clear, but an in-game tutorial will be much better. Nice work!
Nice introduction to programming. Not quite sure that aiming for maximum complexity is something to thrive for though :) Instead you should facilitate usage of symmetry and modularity (like rotating a sequence).
Great game, and great use of the theme! The game is complex and difficult, while still being very simple to control (a fantastic combination)!
The graphics are very simplistic, but work just fine. It's obvious that more time was spent improving the mechanics of the game over it's looks, and that clearly paid off.
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Great work though! Congrats!
The game is fun to play and has a lot of potential. The third level is excelente and it got me hooked.
The instructions are clear, but an in-game tutorial will be much better.
Nice work!
Sometimes charging doesn't seem to work, tho.
The graphics are very simplistic, but work just fine. It's obvious that more time was spent improving the mechanics of the game over it's looks, and that clearly paid off.