City Power

Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.06
Theme★★★★★★★★★★3.53
Graphics★★★★★★★★★★2.00
Audio★★★★★★★★★★3.53
Humor★★★★★★★★★★1.50
Mood★★★★★★★★★★2.59
I didn't get to the part where I make it fun. But almost. I made music and sounds, and it works on your phone. Right now it's basically just a clicker. You click the circle. Enjoy!

screenshot

Comments12

ShadowyXP Games31 Jul 2017, 21:12
It fits the theme and its a clicker, nice work!
GistNoesis31 Jul 2017, 21:17
Nice audio. The frame rate seems to be dropping the bigger the circle gets.
greysphere1 Aug 2017, 03:48
The commentary on our consumption culture and the nihilistic pointless-ness of it all was a surprisingly challenging idea to face in such a simple game. Work/Click-Grow-Spread-Consume-Why? Dunno if any of that was the authors intention, but yeah, deep stuff.
Jimbly
Jimbly1 Aug 2017, 04:21
Must... keep... clicking...
Johnnyc14231 Aug 2017, 04:27
I hope you get to the part where you make it fun one day!
Vija02
Vija021 Aug 2017, 05:16
I don't know why but the clicking sound always seem to sync with the music. If that's intentional, amazing work!
Anno1 Aug 2017, 05:37
Small clicker. Would like to know how the game would look like if you had enough time :) I really like the music!
dacap
dacap1 Aug 2017, 16:10
It's a nice idea. Some future path to follow: 1) adding graphics of a town converting to a city larger and larger, 2) there should be a way to win more points if we keep the power production close to the demand (e.g. more clicks/power means more cost in $, and that might be less population/work for people).
hijomo1 Aug 2017, 21:58
I have a rational fear of red dots so I had to just keep clicking 500/500 would crash browser again.
hungare
hungare5 Aug 2017, 00:26
@chrissiq It's a pretty small and simple game, but I still think it's cool. The music is really good, and I think if you spent more time on it, it has great potential!
Pandakipu7 Aug 2017, 22:19
The concept is simple, the audio ambiance is great. Good work.
Baby Dino Herd15 Aug 2017, 05:30
I liked the music and thought the audio had a good beat! The game at this stage was fairly straightforward, but I had fun pushing my luck, because at higher numbers approaching the loss condition could happen very quickly. Simple but clear and effective presentation was put to good use.

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