
Deep Raider
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
TIP: Play at night or with sunlight blocked otherwise you won't be able to see much.
In this game you drive a deep sea exploration vehicle. Even though camera is 3D and first-person, the action is turn-based, where most of buttons you can click counts as an action after which all the creatures will have their turn.
There is leveling up system and three lines of perks to boost.
Three possible endings:
-Out of power
-Hull crushed
-Finding treasure coordinates and getting out of the trench
CONTROLS:
All the controls are presented as buttons inside vehicle interior/
Press [Space] if you want to skip turn.
-Getting below creatures will have you entangled
-Turning on the lights while next to a creature may get it shocked
-You can use sonar to track locations of creatures around you. The treasure is not visible on sonar though.
-Having lights and sonar turned on spends extra power per round. Perks can reduce that wastage.
Apart from clicking buttons in the vehicle interior, you can also use numpad keys to traverse: 8(North), 2(South), 6(East), 4(West), Numpad Plus (go up), Numpad Enter (go down)
NOTICE:
Compo version contains some problems, mainly:
-Contains profane language and references to drugs.
-Features a repelling storyline with grotesque characters so I am thinking of implementing a checkbox which turns story mode off.
If you want none of that, download the Postcompo version instead.
In this game you drive a deep sea exploration vehicle. Even though camera is 3D and first-person, the action is turn-based, where most of buttons you can click counts as an action after which all the creatures will have their turn.
There is leveling up system and three lines of perks to boost.
Three possible endings:
-Out of power
-Hull crushed
-Finding treasure coordinates and getting out of the trench
CONTROLS:
All the controls are presented as buttons inside vehicle interior/
Press [Space] if you want to skip turn.
-Getting below creatures will have you entangled
-Turning on the lights while next to a creature may get it shocked
-You can use sonar to track locations of creatures around you. The treasure is not visible on sonar though.
-Having lights and sonar turned on spends extra power per round. Perks can reduce that wastage.
Apart from clicking buttons in the vehicle interior, you can also use numpad keys to traverse: 8(North), 2(South), 6(East), 4(West), Numpad Plus (go up), Numpad Enter (go down)
NOTICE:
Compo version contains some problems, mainly:
-Contains profane language and references to drugs.
-Features a repelling storyline with grotesque characters so I am thinking of implementing a checkbox which turns story mode off.
If you want none of that, download the Postcompo version instead.