The civilization need energy if you run out, wars will follow.
The goal is to harvest enough energy to leave the planet. Just click on the planet to get energy, you have upgrades, it is free! (see below) If you go below zero, people starts wars, its good for technology (you can go far higher than zero), but, you will not survive World War III.
I was sick on sunday, so I couldn't finish the game.
What missing: - Then menus - The good ending (X amount of energy, to leave the planet) - gameplay balance - prices of upgrades
What is good: - I have now music and sounds ( The guitar recording is not that great, it has Gary Jules - Mad World chord progression, with different strumming pattern) - graphics are almost 100% - my pace was good, the prototype was 2 hours, graphics 3 hours, sounds 1 hour
Used tools: - Unity - Firealpaca - Audacity - Bfxr - Ms Paint
You've had a good idea but not enough time to make it work. The UI isn't really clear, there are numbers but the player has to guess how to play. Actually there are not many actions and the gameplay isn't balance. I hope you'll have the courage to continue the game after the end of the game jam.
Looks like you had a pretty good idea for a clicker game, but in the state it's in right now unfortunately it's not really a game, but more proof of concept.
It's a good effort for the fews hours you put in, but obviously needs a lot more features to work properly. Hope you're better now.
Hello there... I hope your participation at LD was satisfactory... too lame you don't feel good during Ludum dare, I was sick days ago from LD... buy I could participate at 100% or something like that :v
Yeah!, the game need more time to put it to work at your stimative 100% of creations idea... could be a good simulator game if you make all you say at this post... maybe some buildings like laboratory or banks... upgrades of then farms... of course focused on the original idea that is leaving the planet before the planet's life collapse... good idea... I hope you still working on that like @quixatocs said.
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It's a good effort for the fews hours you put in, but obviously needs a lot more features to work properly. Hope you're better now.
Yeah!, the game need more time to put it to work at your stimative 100% of creations idea... could be a good simulator game if you make all you say at this post... maybe some buildings like laboratory or banks... upgrades of then farms... of course focused on the original idea that is leaving the planet before the planet's life collapse... good idea... I hope you still working on that like @quixatocs said.
Here is my entry: https://ldjam.com/events/ludum-dare/39/runoutofenergy-the-game rating me please! :D
There my game link for Windows… enjoy https://www.dropbox.com/s/dpapwuoscuiu9eq/RunOutOfPower.zip?dl=0 for Compo
If you wish play my game without the Pink texture bug or with the fixed physics play the "3 days development Jam version" here is the link: https://www.dropbox.com/s/wqhljcqrqgjhq6v/RunOutOfPowerJamVersion.zip?dl=0
I have a little game play footage of me playing the game if you want to see :)