Feed Me Your Files!

by itr
Overall★★★★★★★★★★2.60
Fun★★★★★★★★★★2.11
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★3.44
Humor★★★★★★★★★★2.78
Screenshot.pngFeed me your files is a game inspired by "Lose/Lose" and idle games. The aim is to delete files on your computer, so you can last longer, and thus gain more points. Though sooner or later you'll meet your inevitable doom, no matter how hard you try. You can tweet your score at me though.

Quick Note: This game doesn't touch your files, all deleting has to be done by the user through your file browser.

Due to some limitations in unity, I decided to only create a windows version.
Check the ReadMe for controls.

The game is completely silent, with the exception of an alarm that goes of when there's less than 60 energy left, so you can safely run it in the background and just make sure to listen for the sound of an alarm.

NOTE: Keep in mind that creating files will make your energy go down the same amount as if you delete a file, so since windows and programs like to do stuff in the background, you may experience sudden drops of energy if you aren't careful with background processes.

screenshot
Tags: #idle, #weird
Genres: simulation

Comments9

AViTT
AViTT31 Jul 2017, 11:40
Cool idea!
oliverlevay
oliverlevay31 Jul 2017, 22:24
Did this game seriously delete files on my computer? Opened it but now I'm too scared to play it :/ Please clear this up.
ITR
ITRauthor1 Aug 2017, 13:04
@oliverlevay
No, it just detects it if you delete stuff from your computer, it doesn't actually do any deletion.
wrexialmt
wrexialmt1 Aug 2017, 22:50
I just love the concept of this game. Gotta be one of the most unique entries I've seen so far.

EDIT: I deleted Sys32 I think I just won the game, its not beeping anymore :D
Togis
Togis2 Aug 2017, 06:09
I uploaded my gameplay of this game on youtube, you can find it here


Thanks for being part of the stream :)
Eremiell8 Aug 2017, 12:23
Sounds like a cool idea, but can't play it. Would you mind making a Linux64 export?
ITR
ITRauthor11 Aug 2017, 12:56
@eremiell I'd love to, but it's a bit too much work the way it currently works. If I ever make a similar game I probably will though.
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