FireMan
Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★2.83
Innovation★★★★★★★★★★3.17
Theme★★★★★★★★★★3.51
Graphics★★★★★★★★★★3.51
Audio★★★★★★★★★★3.36
Humor★★★★★★★★★★2.97
Mood★★★★★★★★★★3.06
Written in Java + LibGDX
The goal of the game is to stay alive
Twitter |
GitHub |
Trailer Controls:
* Movement - Arrows or WASD
* Break - F
* Put - E
* Jump - Space
Comments26
Keep going.
By the way, I have uploaded a post jamn version of my game. You can now enter the door. xD
The next level wasn't finished at the end of the jam.
For some reason, I liked the mood of the game. The giant cookie adds to the mood for sure. :D
Thanks for the game!
Keep it up :)
It was entertaining. Destroy destroy destroy destroy^^
The theme was very well conveyed and could be felt during the game.
Overall awesome experience ~
Good work!
__ + __ Background and train graphics
__ + __ Music
__ + __ Original objectives
What imo could be improved
__ - __ Music hurt my hears because of the initial volume being very loud
__ - __ Controls don't feel very responsive (inertia)
__ - __ Characters + table and chairs graphics not consistent with the rest
__ - __ Random fall off because when you know how close the rolling thing is, it's too late to run back
Overall
I had more fun I expected trying harder after failing the first run with frustration. There is still room for improvement but it is a cool idea and a good realization. Thanks for the game !
Controls felt too slippery and, the fact that you never know how close the rock is to the train, makes it kinda hard to fetch wood from the last wagons. :P
But it's really nice, pretty interesting take on the theme and, with more polish, the game would be really great! :D
Congrats! Good work!
Despite these issues, I had fun with this game, and the humour managed to get a smile out of me. Good work!