Fiship - Space Adventure
I made this game with very basic gameplay, just to participate and exercise gamedev after a while.
* Navigate through the stage without touching any blocks.
* If you don't use your impulses (forward or backward) in a 4 seconds interval, you will start to lose a small portion of power each second.
* Backward impulses uses half power of forward impulses.
* The ship will keep flying in a slower speed in the direction of the last impulse.
* Use the boosts to save power.
* Not all boosts are useful, check the surrounding
* I hope you have fun!
https://beetracks.itch.io/fiship
* Navigate through the stage without touching any blocks.
* If you don't use your impulses (forward or backward) in a 4 seconds interval, you will start to lose a small portion of power each second.
* Backward impulses uses half power of forward impulses.
* The ship will keep flying in a slower speed in the direction of the last impulse.
* Use the boosts to save power.
* Not all boosts are useful, check the surrounding
* I hope you have fun!
https://beetracks.itch.io/fiship


