I made this game with very basic gameplay, just to participate and exercise gamedev after a while.
* Navigate through the stage without touching any blocks. * If you don't use your impulses (forward or backward) in a 4 seconds interval, you will start to lose a small portion of power each second. * Backward impulses uses half power of forward impulses. * The ship will keep flying in a slower speed in the direction of the last impulse. * Use the boosts to save power. * Not all boosts are useful, check the surrounding * I hope you have fun!
Very nice ! Difficulty comes up front with the first booster that propels you on a wall, very nice of you ! The remaining velocity of the ship gives a good feel of gliding without using ressources and makes you feel in control. Nice sound work.
Difficulty comes up front with the first booster that propels you on a wall, very nice of you !
The remaining velocity of the ship gives a good feel of gliding without using ressources and makes you feel in control.
Nice sound work.