A TowerDefence game with a light flavor of clicker. Play as Wizardog, a mighty wizard and also a dog ! Complete a small campaign, destroy foes with power of watermills and gems. Wait.. there is no night in game's majestic world, what is wrong with this title ? Hmm. Anyway, embark on a barkful journey, full of opportunities !
Controls
Only a mouse and buttons on it
Gameplay
Put towers on the grass and click watermills to gain power. Do not let your foes to reach the exit portal !
In the bottom right corner you have panel with money and power metric on it. If power is low (<100%), your tower shoot really slow and damage is reduced. But if you're manage to gain some extra power, then the towers become stronger. So, if mission is tough, try to click watermills like crazy.
Made with
* SDL2 & c++ * GraphicsGale * sfxr
Changelog
It's look like the game is difficult. So I buffed towers and nerf foes. Hope this helps. 31.07.2017
Graphics are so beautiful, great job and fun gameplay. Sadly I could not manage to get passed the second level even tried hard. Can you record a video of the whole game play I wanna see what happens after that :0)
The graphics look incredible , nice work. The gameplay was good , I really enjoyed playing the game. I managed to crash the game once but I am not sure what caused it, I tried to reproduce it but I couldn't
Also: when the kittens spawn they are in front of the little flag at the beginning.
There were pretty exciting moments when I was playing! I was like: "Shit I gotta build more towers, but I also gotta click the windmill, is ther enough time to swap? I dont know!"
That was fun! I don't see much of the theme in there, but besides all that, I enjoyed and you've done a great job. Congrats!
The whole entire point of the ludum dare is to do very small thing as well as you can. And this is definitely that! The game is very well done, the graphics are primo material. Very good game! Looking forwards to your next ludum dare entry.
I LOVE TD games! Super cute graphis and an interesting idea. I feel like the watermill mechanic wasn't explaied well enough, it took me a while to understand.
Loved the graphics, seems like i suck at the game tho, never even made it past lv 1 X), would have been even better with some light background music, but i totally understand time issues. You made a very polished game which is great!
Good job with the game. The gameplay was pretty fun and the art was quite clean. I wish there were more levels because I would definitely play some more. Also one suggestion I would make is showing what each of the towers do before the game starts. Overall nice game.
Comments17
Edit: Should have read the instructions better.
Also: when the kittens spawn they are in front of the little flag at the beginning.
"Shit I gotta build more towers, but I also gotta click the windmill, is ther enough time to swap? I dont know!"
That was fun! I don't see much of the theme in there, but besides all that, I enjoyed and you've done a great job. Congrats!
I feel like the watermill mechanic wasn't explaied well enough, it took me a while to understand.