Goodnight, Wizardog

Goodnight, Wizardog

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overall: 3.55
fun: 3.65
innovation: 2.95
theme: 2.85
graphics: 4.20
A TowerDefence game with a light flavor of clicker. Play as Wizardog, a mighty wizard and also a dog ! Complete a small campaign, destroy foes with power of watermills and gems.
Wait.. there is no night in game's majestic world, what is wrong with this title ? Hmm.
Anyway, embark on a barkful journey, full of opportunities !

Controls

Only a mouse and buttons on it

Gameplay

Put towers on the grass and click watermills to gain power.
Do not let your foes to reach the exit portal !

In the bottom right corner you have panel with money and power metric on it. If power is low (<100%), your tower shoot really slow and damage is reduced. But if you're manage to gain some extra power, then the towers become stronger. So, if mission is tough, try to click watermills like crazy.

Made with

* SDL2 & c++
* GraphicsGale
* sfxr

Changelog

It's look like the game is difficult. So I buffed towers and nerf foes. Hope this helps.
31.07.2017
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