Henry the Electrician is a game evolved around a simple concept: Don't let the city run out of power. You do so by keeping the wires connected. Every time a wire drops you have to quick pick it up and reconnect it to avoid loss of power. Henry is doing the job as a week internship with a boss that he soon starts to dislike.
Controls: A and D to move left and right W to jump Left mouse button to click and drag wires to reconnect
Game created in 48 hours with: Unity Bfxr Bosca Ceoil Gimp
That was very cool! Simple, frantic, fun. Great job introducing the player to the mechanics and then ramping up the difficulty. Also the story/dialog was a great touch. Only complaint was the music (loud and repetitive). Otherwise, this is the best entry I've played yet! Great job!
Concept was nice. Controls are ok. Decent game. My biggest issue with the game is the music. I think the game will be better without it. The dialogue was a bit annoying and the fonts are hard to read. I think a serious setting will be better. Overall, could be better
My only problem I had is that actually grabbing the cable is quite difficult and it feels it's maybe because the accuracy required to grab is too high.
I'm not sure if it's a bug but in the first level, you can actually jump on the sides from invisible platforms.
Great game! But day 4 is very unfair, everything comes apart. Your music is really annoying, maybe if the game loop have a longer duration it could be better. Good job!
Wow. This is a very unusual game. Quite a bit of attention to detail too. I really appreciate what you tried to do here. I found grabbing cables a bit frustrating though.
Pretty good; a simple little game. There are a few problems that I found while playing: - The stool simply gets in the way and makes it hard to plug wires back in. - It can be very difficult to pick wires up off the ground, especially when they're moving. - The green wire had a blue end..? I'm not sure if this is intentional.
I found the simple gameplay to be good. Was hard to pick up the wires sometimes. Thought the story was pretty good but didn't make it all the way to the end. Music was repetitive. I liked how you scaled the difficulty
Comments12
But the music is completely annoying
My only problem I had is that actually grabbing the cable is quite difficult and it feels it's maybe because the accuracy required to grab is too high.
I'm not sure if it's a bug but in the first level, you can actually jump on the sides from invisible platforms.
Great game otherwise!
- The stool simply gets in the way and makes it hard to plug wires back in.
- It can be very difficult to pick wires up off the ground, especially when they're moving.
- The green wire had a blue end..? I'm not sure if this is intentional.