Jetpack June and the Tower of Power

Jetpack June and the Tower of Power

This game is from ldjam.com, which is currently unavailable.
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overall: 3.58
fun: 3.28
innovation: 2.74
theme: 3.56
graphics: 3.63
audio: 2.83
humor: 3.37
mood: 3.05

Play Now (WebGL)


Download for Windows (bottom of the page)


It is the far future...

Ten years ago, Maximus Maximillian, the worlds richest man, and the worlds only Maxi-millionaire, went into seclusion within MaxCorp headquarters

The Year is now 2001, and life is stirring within MaxCorp Tower...

The tower lights up, draining all the power from the city. Only Jetpack June can ascend the tower and stop what ever nefarious scheme is going on inside... The Tower of Power!

#### Source on Bitbucket (git)

Developer Notes


So this is probably my most ambitious Ludum Dare game to date, the key component of managing your jetpack energy came right at the start, but making it a difficult boshy-like game came after. That may not have been the best idea as I was making level content for it right up until an hour before I submitted it, and that last hour was taken up by making the intro music.

I usually spend the last half a day making music for LD games, so this was a fumble on my part.

As such I recommend you listen to your own music while playing. I recommend anything by AC/DC, any power-metal, RCHP's 'Zephyr Song', Rocketman, Let's Go fly a kite...

There does appear to be a bug on the WebGL version where the jetpack exhaust doesn't stop when you enter a 2-tile high corridor. The ability itself stops (so you're not wasting any fuel) but the graphic doesn't. This only happens on the WebGL version and I only noticed it after publishing and didn't have time to fix it. it doesn't appear to happen on the Windows version, so if it gets annoying try the download link.

Development Videos


https://www.youtube.com/watch?v=SX82jPFES0c

https://www.youtube.com/watch?v=FBDZL0RsR4g

https://www.youtube.com/watch?v=ZP0XdVkCzW4
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