It's a nice start, I liked the wind up mechanism for the car being tied to a button mash. It's a nice simple concept but I feel it could be developed further.
For example, the blue ramps seem like you would be able to speed into them gaining a huge jump if you are going fast enough, I was disappointed that they ended up slowing me down to a halt just by touching them. The physics are confusing there for me. I would also consider adding in hazards and/or power ups to help you maintain your speed. Rewarding players for overcoming the obstacles with something else than a distance record. The art style is basic, but it does the job. Though as an art nerd myself I would love to see some more fleshed out graphics.
Mechanic wise the game is sound, apart from the blue ramps I mentioned earlier gameplay is seamless and easy to understand. It would be great as a mobile app if you developed this further. Good luck!
Comments3
For example, the blue ramps seem like you would be able to speed into them gaining a huge jump if you are going fast enough, I was disappointed that they ended up slowing me down to a halt just by touching them. The physics are confusing there for me.
I would also consider adding in hazards and/or power ups to help you maintain your speed. Rewarding players for overcoming the obstacles with something else than a distance record.
The art style is basic, but it does the job. Though as an art nerd myself I would love to see some more fleshed out graphics.
Mechanic wise the game is sound, apart from the blue ramps I mentioned earlier gameplay is seamless and easy to understand. It would be great as a mobile app if you developed this further. Good luck!