Music/Sound: Great work on the sound. The music helped make the game feel tense, and I thought that laser sound effects were really good too.
Puzzle Design: For a game jam and even in general, you had some great puzzle design, utilizing the lasers, spikes, and different jumps. I think I got to the last left because it was really hard, which in my eyes is a good thing.
Things I didn't like:
Polish: This is what I think your game needs the most. The jump mechanic is a little wonky/buggy, which is bad considering it's the main mechanic. Arguably I would have worked on ironing out the kinks in the gameplay first before moving onto other stuff. It works, but it could be improved.
Cool game. I think the game can be really fun if the jump mechanic was working as intended. Fix this small bug and you have yourself a cute little game, with fun gameplay and a nice soundtrack to go with it. Also, this is a really good interpretation of the theme!
The idea reminded me very much of Hunchback) from back in the day, but with the twist of having to back through a level. I liked it: it shows that you don't need cutting edge graphics to give the player an enjoyable experience. I couldn't help but feel that as I was powering the generator I was somehow instrumental in my own demise.
The character is too floaty for my taste. It doesn't fall down as fast as it jumps up. Other than that you have made a fun platformer and I enjoyed playing it. Thanks for this game!
Float-y jumping really puts a bad spin-on this one. Just when he is falling it seems like he is gliding. I liked having that as it caused me to die less but just didnt feel right
Comments12
Things I liked:
Music/Sound: Great work on the sound. The music helped make the game feel tense, and I thought that laser sound effects were really good too.
Puzzle Design: For a game jam and even in general, you had some great puzzle design, utilizing the lasers, spikes, and different jumps. I think I got to the last left because it was really hard, which in my eyes is a good thing.
Things I didn't like:
Polish: This is what I think your game needs the most. The jump mechanic is a little wonky/buggy, which is bad considering it's the main mechanic. Arguably I would have worked on ironing out the kinks in the gameplay first before moving onto other stuff. It works, but it could be improved.
Overall I really liked it. Best of luck!
- jumping was a bit unresponsive/ weird.
liked:
- the incremental game design! That was excellent, making things harder as you master more and more obstacles
- the obstacles themselves.
good job!
Jumping was wonky and would get you stuck on walls.
levels were a bit frustrating because of that