Ludo out of power

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.00
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★2.50
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.50
Spielbrett.jpgA board game based upon Ludo / Mensch ärgere Dich nicht!

Rules


Ludo out of power
For 2-4 players

Content:
* 1 game board with 40 fields + home row for each color + 1 charging field at 4th after start of each color
* 4 mobile phones tokens in 4 colors
* 1 dice
* 4 Batteries
* 4 token for batteries

*Pretty similar to “Mensch ärgere dich nicht”, you start with rolling a dice.
The game can be played by 2, 3 or 4 players – one player per color. Each player has 4 game pieces, which are in the
"out" area when the game starts, and which must be brought into the player's "home" row.
The rows are arranged in a cross position. They are surrounded and connected with a circle of fields, over
which the game pieces move in clockwise direction. There are 3 fields nearest to each side of the board; the
left one is the player's "start" field and the middle one leads to the "home" row.
This means that each game piece enters the circle at the "start" field, moves (clockwise) over the board and
finally enters the "home" row. The first player with all of their pieces in their "home" row wins the game.
The players throw a die in turn and can advance any of their pieces in the game by the thrown number of dots on the
dice.
Throwing a six means, you are allowed to throw the dice again, unless you are out of power. If a piece is on
the "start" field and there are still pieces in the "out" area, it must be moved as soon as possible. If a piece
cannot be brought into the game then any other piece in the game must be moved by the thrown number, if
that is possible. Pay attention that throwing dice continuously without moving is forbidden and by each dice
thrown you have to make a move.
Each throw consumes 1 power from your battery. Without charging the battery, you have a maximum option
to roll 10 dices. Energy can be regathered by either moving over a charging field, or skipping your turn. In
case you land on a charging field, you regain 2 energy
Pieces can jump over other pieces, and throw out pieces from other players (into that player's "out" area) if
they land on them. A player cannot throw out his own pieces though, he can advance further than the last
field in the "home" row. A player can be thrown out if he is on his "start" field.
If you choose to charge your battery, you are not allowed to roll the dice that turn.
Parts of the text is quoted from Wikipedia

##Links
* Rules http://gamejam.eltanin.uberspace.de/owncloud/index.php/s/vaW5KVdAczJ6f80/download?path=%2Fshantalya_Ludo%20out%20of%20power&files=Ludo%20out%20of%20power%20Rulesv2.pdf
* Board Part 1 http://gamejam.eltanin.uberspace.de/owncloud/index.php/s/vaW5KVdAczJ6f80/download?path=%2Fshantalya_Ludo%20out%20of%20power&files=Brett1.pdn
* Board Part 2 http://gamejam.eltanin.uberspace.de/owncloud/index.php/s/vaW5KVdAczJ6f80/download?path=%2Fshantalya_Ludo%20out%20of%20power&files=Brett2.pdn
* game token mobile phones http://gamejam.eltanin.uberspace.de/owncloud/index.php/s/vaW5KVdAczJ6f80/download?path=%2Fshantalya_Ludo%20out%20of%20power&files=Handy%20bunt.pdn
* Batteries http://gamejam.eltanin.uberspace.de/owncloud/index.php/s/vaW5KVdAczJ6f80/download?path=%2Fshantalya_Ludo%20out%20of%20power&files=Batterien.pdn

screenshot

Comments2

krammetje
krammetje14 Aug 2017, 10:14
I understand it's based on Mensch ärgere Dich nicht, but it looks like it only has a single new mechanic added. I do like the facts seeing a boardgame, it just feels like it could've been more original.
Kerdelos
Kerdelos18 Aug 2017, 21:22
I used to play this game when I was a kid ! It's nice to see you tried to build upon it. However there seems to be a lot of shadowy points in the rules. What do you mean by "Without charging the battery, you have a maximum option to roll 10 dices." ? Because i had understood that each player only had 4 batteries token. And also I think, the way energy cells are disposed on the board would make everybody eventually run out of battery which would imply that if you have badluck with dices, you get even more punished by a lack of energy. Maybe you could tweak a bit the rules so that you could steal energy from other players that run over you or something like that ?

Also, it would be wiser to put all the files in a standard format, png, pdf, whatever you prefer, but not everybody would know with what to open a .pdn ;)
Found a bug?
Tell us on Discord